KhelmDTW From United States of America, joined Jun 2007, 269 posts, RR: 0
Reply 4, posted (6 years 7 months 5 days 23 hours ago) and read 11625 times:
Quoting ShyFlyer (Reply 3): Maintain runway heading, advance throttle to climb power, begin climb, retract gear, retract flaps to take off setting.
Yeah, or you can reset the traffic/time and ignore the command
I haven't flown with FS ATC in over a year, infact NEVER with FSX, but I believe that a bit after you pass the runway's full length, they hand you back over to approach who then gives you further instructions (altitude, heading, et cetera) In my experience they redirect you to the initial approach fix. I would only climb to 3000ft, since that is what I have remember ATC advising after switching to approach.
Beware, FS ATC has had me almost fly into a mountain on a go around (in Albuquerque), that's when I decided to switch to VATSIM.
FlyMIA From United States of America, joined Jun 2001, 7317 posts, RR: 6
Reply 6, posted (6 years 7 months 5 days 18 hours ago) and read 11604 times:
When flying VFR which I do most of the time because I cant stand FS unrealistic ATC.
Advance Throttle to almost full power.
Flaps Up to takeoff setting
Than make a right or left turn away from the runway and other runways. If I am using approach plates which you can find on the internet for many airports around the world I will follow the missed approach procedure.
But the number one thing to remember is keep flying, keep your speed up.
"It was just four of us on the flight deck, trying to do our job" (Captain Al Haynes)
AndrewUber From United States of America, joined Jul 2003, 2528 posts, RR: 39
Reply 7, posted (6 years 7 months 5 days 16 hours ago) and read 11596 times:
Quoting FlyMIA (Reply 6): But the number one thing to remember is keep flying, keep your speed up.
My instructor used to tell me that in ALL situations - FTFA!!
(Fly The Freaking Airplane)
You can use other words for the "F" but you get the idea.
A true go-around is not "almost" full power, it's takeoff power. Gear up. Pull flaps up incrementally on speed - do NOT yank them up to TO setting if you're anywhere near VREF, as you could stall (and this is no place to practice stalls). Climbing right turn (if possible) is preferred, and for FS practices I'd go to at least 2,000 AGL. Run downwind until abeam the touchdown zone, and start preparing for another landing.
As MIA mentioned, speed is the most important thing. Depending on the equipment you're in, hand flying can be quite involving, especially when having to do a "non-standard" maneuver. Don't get distracted and forget to maintain control.
Put in the airport code and then you can download one of the instrument approaches. Fly the approach according to the chart and execute the missed approach procedure as needed. You can then move on to flying SIDS and STARS and it really makes flight sim a lot more fun and realistic.