Cramos From United States of America, joined Nov 2000, 554 posts, RR: 0 Posted (12 years 3 months 1 week 5 days 18 hours ago) and read 1979 times:
How can I get started creating scenery? I've been really improving in my Photoshop skills, and I thought maybe I would create my first scenery. Do I need to pay for any programs or can I just download something? I'm interested in creating a freeware scenery for Atlanta or other airports that may not have representation in FS2000. If there are any tips I would appreciate it. Who knows, maybe this will turn out to be a greate project.
CYKA From , joined Dec 1969, posts, RR: Reply 3, posted (12 years 3 months 1 week 5 days 12 hours ago) and read 1937 times:
For scenery design you use a program called Airport v2.XX, which can be downloaded here
Scenery design is pretty easy, you only need the static object files(called macros), some are provided with the program, others are available at flightsim.com. To place your airport at the corrects location you need the proper norh-west or east-west coordinats and elevation for your aiport, both of which can be found at http://worldaerodata.com.
Heres what an design interface looks like, as you can see everything is pretty basic. Ohh yeah you will also need to exculde(cover up) the old airport when you put yours on top, which is acomplished with an exclude .bgl file which the program also makes. To learn more see the FAQ.
Cramos From United States of America, joined Nov 2000, 554 posts, RR: 0 Reply 4, posted (12 years 3 months 1 week 5 days ago) and read 1914 times:
Thanks, so this means that adding such things as taxiways, markings, gates, etc. will be fairly simple and straight forward? By the way, say I'm adding a yellow line leading to the gate, how would I know when to stop?
Also, how far will my Photoshop skills take me? Does texturing skills have a lot to do with producing quality scenery? Thanks for the replies.
VgnAtl747 From United States of America, joined Apr 2001, 1496 posts, RR: 2 Reply 5, posted (12 years 3 months 1 week 5 days ago) and read 1914 times:
I made some scenery, never really got into it. Once you're done, if you want somebody to test it out before you upload it to places like flightsim.com and simviation.com let me know, and I'll test it out for you.
CYKA From , joined Dec 1969, posts, RR: Reply 7, posted (12 years 3 months 1 week 4 days 17 hours ago) and read 1905 times:
Do your home airport since you know exacly where everything is, enabaling you to include tiny details which help make the airport as realistic as possible. If you have FS98, you can download the scenery I created for Kamloops from flightsim.com and compare it to the screenshot above, so that you can get a better idea of the overall design. Some guy told me it works perfectly with FS2000, so you might want to try it as well, if you dont have FS98 lying around.
Cramos From United States of America, joined Nov 2000, 554 posts, RR: 0 Reply 9, posted (12 years 3 months 1 week 4 days 4 hours ago) and read 1898 times:
KMIA sounds good, I've also been waiting for one. As far as home airport, well, it's rather small, and I don't think I can find as much information on it (i.e. photos), a visit isn't always possible, but I will think about that one too.
EGNV From United Kingdom, joined May 2001, 171 posts, RR: 0 Reply 10, posted (12 years 3 months 1 week 2 days 20 hours ago) and read 1892 times:
Sorry to put you off, but I really don't think that you will be able to design any major airports until you get used to the program, certainly not suitable for upload.
You must do lots of practice first...
Try making an imaginary airport.
Read the help files with the scenery program.
Another good program, that I like it FS Scenery Creator, available from FlightSim.com, and I'm sure other places.
Also, the macros and static aircraft are also available from the same site under macros. You may wish to practice adding static aircraft to existing airports if you think that they should be there, get your positioning right by using the coordinates from FS2000/98 and the heading of the objects, making scenery may be harder than you think, but do have a go.
Cramos From United States of America, joined Nov 2000, 554 posts, RR: 0 Reply 11, posted (12 years 3 months 1 week 2 days 17 hours ago) and read 1890 times:
Thanks for the input. I was worried about getting too ambitious with the KMIA project. Others have also recommended that I start with a "hometown" airport. I'll see how it goes when I download the program. I won't release any scenery unless I'm sure that others have tested it first, and that it's worth being released. Thanks again for the advice, I'll certainly take this into mind when I get started.