Jgore From Argentina, joined Feb 2002, 550 posts, RR: 2 Posted (12 years 7 months 2 weeks 4 days 1 hour ago) and read 7703 times:
It allways happened to me.
Original planes that comes with FS they don't have this problem, but when you install new planes, specially the heavys, in order to get the glideslope centered, you have to approach in abnormal speeds, till you are forced to land about 180 knots in case of a 747 for example.
Is this an error of Flight Simulator ? or some kind of incompatilbility with the ones you wanna install ?
EGFF From UK - Wales, joined Sep 2001, 2201 posts, RR: 12
Reply 15, posted (12 years 7 months 2 weeks 3 days 16 hours ago) and read 7559 times:
I do approaches at 180knts, and when im on finals im still around 170knts....by the time i touch down im at around 150-160knts......btw, i have never used ILS because i like to fly everything manually, can anyone tell me how to get it all set up?
Jwenting From Netherlands, joined Apr 2001, 10213 posts, RR: 18
Reply 19, posted (12 years 7 months 2 weeks 1 day 13 hours ago) and read 7495 times:
Once landed an MD90 at 190 knots. Not needed, but was so busy figuring out a new panel I forgot to change the speedbug to approach speed and later to turn off the autothrottle
Overshot the runway and came to rest in the water beyond (no, not Meigs).
Jgore From Argentina, joined Feb 2002, 550 posts, RR: 2
Reply 20, posted (12 years 7 months 2 weeks 1 day 12 hours ago) and read 7492 times:
Skystar, as i noticed before, i realized that my problem is that i was landing with 80 porcent of fuel. i got to have 20 porcent and i wont need to land at high speeds.
As regarding what you said, keeping the nose up to 2.5 deg will be realistic and hard, remember that you have to keep a 300 hundred feet per minute descent. so it's kinda hard , but i will try.
EGGD From United Kingdom, joined Feb 2001, 12443 posts, RR: 35
Reply 23, posted (12 years 7 months 2 weeks 1 day 3 hours ago) and read 7460 times:
Nose pitch shouldn't matter (ie. trimmed..), but I can't see that anyone would not learn to keep the nose up on approach.
I've found, with 70-100% fuel, you need to keep the nose pitched higher to maintain descent rate below 100ft/min and always leads to a very high nose touchdown. With low fuel, its alot easier to perform an approach and landing with the nose relatively low, although i've noticed the speed bleeds off far too much.