Solarix From , joined Dec 1969, posts, RR: Reply 1, posted (9 years 4 months 2 weeks 7 hours ago) and read 6298 times:
Hi Bilal,
I enjoy flightsimming as well. One thing that will definitely make it more interesting is to add lots of AI traffic. I have almost every world airline installed and it really makes things fun when visiting airports. Whether landing at EGLL with 200+ planes on the ground, or visiting Kabul with a few rare birds such as Ariana 727s and some Russian IL76 for the UN food programme, it's really exciting and well worth the effort. You may need some computer horsepower for maximum AI with all sorts of aircraft types. I recommend Project AI, FSpainter, and AI Aardvark models as they are very frame rate friendly.
Also as you are probably aware, getting add-on scenery and aircraft will also make things more enjoyable.
KLM777 From Netherlands, joined Dec 2003, 372 posts, RR: 0 Reply 3, posted (9 years 4 months 1 week 6 days 22 hours ago) and read 6185 times:
You could get some nice scenery from http://www.flightsim.com for example, and maybe buy a few complex panels for aircraft that you like, as the standard FS-panels which microsoft provided are hardly realistic.
Captain_777 From United States of America, joined Jan 2000, 295 posts, RR: 2 Reply 4, posted (9 years 4 months 1 week 6 days 17 hours ago) and read 6146 times:
You could download planes, panels, sound and then get some nice scenary. It turns out to be more fun.
NormalSpeed From , joined Dec 1969, posts, RR: Reply 5, posted (9 years 4 months 1 week 6 days 10 hours ago) and read 6120 times:
Here are a few things that I did that have made flight simulating a lot more fun:
1. I started flying all the legs for my virtual airline VFR, and in the King Air. Here's a shameless plug: http://tradewind.org Good, easy-going folks (who don't care if I fly their legs VFR and in the King Air), and a fun route system. Check it out if you are looking for a VA.
2. Other than the VA flying, I've restricted myself completely to the piston fleet. While FS has extremely simplistic models for the turbine aircraft, the piston airplanes are fairly close to the real thing (especially the Cessnas).
3. In those piston airplanes, I adhere to the checklists for operation.
4. Plan my flights on airways, and I navigate by using airways--GPS coupled to the autopilot is considered cheating. Use of the autopilot is allowed, but it is restricted only to heading and altitude hold.
5. I keep a nav log, and use a real nav log form. I keep track of fuel burn, true airspeed, ground speed, and ETA/ATAs.
6. Autopilot-coupled approaches are out. In fact, the use of the autopilot is banned inside the IAF.
7. Use of the auto-tune function is also not allowed. I have to record the frequencies and tune them myself.
8. And using these methods, I fly to as many interesting places that I can.
Sure, flying this way is a lot more work, but it's a lot closer to reality, and makes simulating anything but boring.
AmbiantAir From United States of America, joined Oct 2003, 116 posts, RR: 0 Reply 6, posted (9 years 4 months 1 week 5 days 19 hours ago) and read 6077 times: