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FS9: Heathrow Overviews With Full AI  
User currently offlineLHR27C From United Kingdom, joined Aug 2004, 1279 posts, RR: 16
Posted (10 years 4 months 1 week 3 days 7 hours ago) and read 4972 times:

***Warning 56k, these are large JPGs!***

Hi guys, a few shots from a busy morning at Heathrow as I was flying over for your attention, I think there's about 130 aircraft on the ground  Big thumbs up. Anyone else got some they'd like to share?











Cheers,

Oliver


Once you have tasted flight, you will walk the earth with your eyes turned forever skyward
8 replies: All unread, jump to last
 
User currently offlineKLM777 From Netherlands, joined Dec 2003, 372 posts, RR: 0
Reply 1, posted (10 years 4 months 1 week 3 days 7 hours ago) and read 4935 times:

Great pictures Oliver!

Can you tell me which scenery for LHR this is, cause it looks fabulous!

Thanks and regards,

Jeroen



Every landing is a controlled crash
User currently offlineGr325 From Netherlands, joined Jan 2002, 715 posts, RR: 0
Reply 2, posted (10 years 4 months 1 week 3 days 6 hours ago) and read 4928 times:

Indeed would like to know as well. Great shots.
One more question. Is that AI with PAI or with ultimate traffic?



"You should have gone to specsavers"
User currently offlineJutes85 From , joined Dec 1969, posts, RR:
Reply 3, posted (10 years 4 months 1 week 3 days 6 hours ago) and read 4927 times:

I think thats Heathrow Pro 2004. Its available for download errrr........purchase.

BTW, how did you Heathrow filled up like that? I have Ultimate Traffic 2004 and I still have spaces.


User currently offlineAaron747 From Japan, joined Aug 2003, 8293 posts, RR: 26
Reply 4, posted (10 years 4 months 1 week 3 days 6 hours ago) and read 4917 times:

Heathrow Pro 04 is one of the best sceneries available. I would buy it 8 days out of the week.


If you need someone to blame / throw a rock in the air / you'll hit someone guilty
User currently offlineLHR27C From United Kingdom, joined Aug 2004, 1279 posts, RR: 16
Reply 5, posted (10 years 4 months 1 week 3 days 5 hours ago) and read 4911 times:

Hi guys

Yes, the scenery is Heathrow Pro, using the Getmapping aerial photos, a really fab scenery. AI is PAI for the airlines they have as packages, but quite a few of the other airlines I did myself with MRAI flightplans and PAI repaints, works very well, I have about 1200 movements a day, the real LHR is about 1350.

The most difficult part was getting the AFCAD parking positions just right, it takes a lot of tailoring to your individual AI operation.

I'll post some of a sunset approach onto 27L tomorrow, the eye candy really gets going then.

Oliver



Once you have tasted flight, you will walk the earth with your eyes turned forever skyward
User currently offlinePhatfarmlines From United States of America, joined Sep 2001, 1363 posts, RR: 1
Reply 6, posted (10 years 4 months 1 week 2 days 23 hours ago) and read 4875 times:

That sure is alot of traffic, I hope you have runway 5/23 active for landings (Unrealistic, but I couldn't help it Sad)

User currently offlineLHR27C From United Kingdom, joined Aug 2004, 1279 posts, RR: 16
Reply 7, posted (10 years 4 months 1 week 1 day 14 hours ago) and read 4795 times:

Actually I haven't opened up 05/23 (doesn't exist any more for your info, has been downgraded, would make for an awkward landing strip anyway with G-BOAB parked at one side) but I have made some modifications to the main runways. A few tips for those with lots of traffic, I've
-Moved the threshold back to the very beginning of the runway even if it is displaced in real life, this way it saves the wait for AI aircraft to taxi religiously up to threshold before taking off when there is a large queue behind them and they already have clearance.
-Moved all hold short nodes as close to the runway as possible without impeding operations.
-Placed fictionial runway turn off points all along the runway where aircraft are most likely to exit, the result looks a bit messy on AFCAD because the runway exits are all squashed up against each other, and it looks a bit weird when an AI aircraft taxies over the grass after landing, however it works very well in that when they have finished the landing roll they can turn directly off the runway rather than taxiing at snail's pace to the next turn off and causing multiple go arounds behind.

I was looking for a tool to modify the AI taxi speed so as to push it up to 25 knots, however I don't think this can be done in FS9 unlike in FS2002.

Oliver



Once you have tasted flight, you will walk the earth with your eyes turned forever skyward
User currently offlineTimjohns From United Kingdom, joined Aug 2004, 681 posts, RR: 5
Reply 8, posted (10 years 4 months 6 days 14 hours ago) and read 4674 times:

Stunning! Mr Summon's scenery is obviously still up to scratch. You must have a a high spec computer to run all that!


A.Net Airlines - 2 million miles!
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