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How Do I Delete Autogen Trees From My Scenery?  
User currently offlineBMIFlyer From UK - England, joined Feb 2004, 8810 posts, RR: 56
Posted (11 years 4 months 4 weeks 16 hours ago) and read 7537 times:


Im in the process of adding an airport to FS9 that Microsoft left out.

Ive got my area, data etc all lined up. Ive built the runways and aprons using AFCAD2 and my flatten switch is working as it should.

I have a problem with autogen scenery though, trees are everywhere, on the aprons and runways, and i need to get rid of em. So, how do i do it??

I thought this might have worked:-

Exclude=N47 18.80,W53 58.91,N47 17.76,W54 00.51,Objects

However, it deletes my runways and aprons and still leaves the trees.
So, what am i doing wrong?? Can autogen be removed or am i stuck with it?



Sometimes You Can't Make It On Your Own
2 replies: All unread, jump to last
User currently offlineNewark777 From United States of America, joined Dec 2004, 9348 posts, RR: 27
Reply 1, posted (11 years 4 months 3 weeks 5 days 15 hours ago) and read 7497 times:

If all else fails, you could just turn autogen off until you get airborne.


Why grab a Heine when you can grab a Busch?
User currently offlineMagicMan_841 From Canada, joined Jan 2002, 182 posts, RR: 0
Reply 2, posted (11 years 4 months 3 weeks 3 days 11 hours ago) and read 7473 times:

Wow... it's been ages since I've made scenery for FS but I'll try to help.

If I remember well, there are layers in the scenery of FS... that's how it was in 2000 anyway. So your add-on scenery needs to be on a higher-priority layer than the exclude. Just put your exclude on some other scenery that's below your add-on airport.

Hope this helps!

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