Jetjock22 From , joined Dec 1969, posts, RR:
Reply 1, posted (11 years 4 months 12 hours ago) and read 9151 times:
Gmax. Good luck trying to figure it out. Some of the best freeware planes you see out there such as POSKY and IFDG take months and months and thousands of hours to create. It's pretty tough to make one from what I understand. But I'd say if ya have time and wanna give it a whirl, try Gmax.
FriendlySkies From United States of America, joined Aug 2004, 4139 posts, RR: 5
Reply 11, posted (11 years 3 months 3 weeks 4 days 8 hours ago) and read 8826 times:
I've been playing with gmax for over 2 years now and am still figuring it out. It's really an AMAZING program (can't believe it's free!) once you get to know it. I'm working on a project which I hope to sell as a way to help pay for college, but I'm not releasing any details to anyone in an effort to give me the freedom of deciding when and how I want to work on it. Just start out making boxes and cylinders...play with animations...you'll get the hange of it.
There is also a program from Abacus (http://www.abacuspub.com) called FSDS2, that is easier to use. Of course, you have to buy it, and IMO, it's not as powerful as gmax. If you're willing to work at it, gmax is the tool to use.