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The Official FS Question Thread - V1  
User currently offlineFreedomtofly From United States of America, joined Apr 2005, 750 posts, RR: 6
Posted (8 years 9 months 2 weeks 4 days 18 hours ago) and read 8637 times:

Considering people enjoyed the "FS questions answered here" thread, here it goes again, but this time it's "official" which looks cooler. Have fun!!

Aaron


You are now free to move about the world.
110 replies: All unread, showing first 25:
 
User currently offlineBaylorAirBear From United States of America, joined Jan 2005, 2913 posts, RR: 50
Reply 1, posted (8 years 9 months 2 weeks 4 days 14 hours ago) and read 8605 times:

Quoting GBOAE (Reply 140):
I have a question about the default FS2004 traffic.
My default AI always flys in pairs, so for example there are two identical aircraft with the same flight number and callsign etc. It gets very annoying when there are lots of traffic alerts on the radio and lots of go-arounds when they come in to land.
Does anyone know how to get rid of this problem? And does anyone know how to get rid of all the default aircraft just leaving my own ai traffic?

You need TTools to access your AI source files. It sounds like you have a duplicate set of plans in your flight plan source file. Just delete the double.

Once in there, you can delete your default altogether AI by removing them from your aircraft list, flight plans, or both. I would recommend just replacing the default planes in the aircraft list with similar AI add-ons. That way you can still take advantage of the default flight plans that provide a good amount of general aviation traffic.

Also, ProjectAI has a default AI aircraft/plan remover that will do it automatically, but that's for wusses Wink

Hope that helps,
BAB



I'm just skipping stones...
User currently offlineJamesbuk From United Kingdom, joined May 2005, 3968 posts, RR: 4
Reply 2, posted (8 years 9 months 2 weeks 4 days 1 hour ago) and read 8572 times:

hi guys

i want to repaint the default 737 but i dont know how and what program to use also can you please say it in a dumbdown form as i am not the best person at following instructions

thanks guys james p.s a very good idea for a thread



You cant have your cake and eat it... What the hells the point in having it then!!!
User currently offlineGofly From United Kingdom, joined Dec 2004, 1727 posts, RR: 38
Reply 3, posted (8 years 9 months 2 weeks 4 days 1 hour ago) and read 8566 times:
Support Airliners.net - become a First Class Member!

Does anybody know how to edit up/install effect to get my runway lights as fantastic as this:

http://virtual.planepictures.net/show.cgi?68933

-Gofly  Smile



Living the high life on my ex-Airliners.net Moderator pension...
User currently offlineFiddleSticks From United States of America, joined Apr 2005, 210 posts, RR: 0
Reply 4, posted (8 years 9 months 2 weeks 4 days ago) and read 8550 times:

James,

The way the default aircraft are mapped (how the textures are laid out in the texture files) makes them very difficult to paint and have things line up properly. Not to mention that there aren't a lot of good (ie layered) paintkits out there for UI aircraft that I've found.

If you're just starting out painting you might want to try on AI aircraft first (such as AI Aardvark) as they are very easy to paint. Once you get comfortable you can move up to more complex aircraft.

There are a few programs you can use. The GIMP (freeware), Paint Shop Pro, or Photoshop.

Good luck!

Kelly



If you love yourself, go now to western union and send me the sum of $10,000 to save your life.
User currently offlineLonghornmaniac From United States of America, joined Jun 2005, 3284 posts, RR: 44
Reply 5, posted (8 years 9 months 2 weeks 3 days 14 hours ago) and read 8520 times:

Before I had to re-install flight sim, I had saved a flight, and set it as my default (which makes those settings stick, even if you change the aircraft, airport etc...) where when any time I started my engines were spooled down, and the spot plane setting Gradual Transition was off (for active camera). Now, I have 2 questions. I've done the same process, but the settings aren't sticking, nor are my saved flight that I've checked as my default. No matter what, its always the default cessna 172 at SEA. And as such, I have to every time go back, and uncheck gradual transition, and spool my engines down. Its very annoying. Any help? Second question. Any time I open up a flight, It now says "now leaving Active Camera Demo Zone," or something of the such, even though I've re-registered it. Any help guys?

Thanks

Cameron


User currently offlineGofly From United Kingdom, joined Dec 2004, 1727 posts, RR: 38
Reply 6, posted (8 years 9 months 2 weeks 3 days 11 hours ago) and read 8515 times:
Support Airliners.net - become a First Class Member!

Quoting Longhornmaniac (Reply 5):
now leaving Active Camera Demo Zone," or something of the such, even though I've re-registered it. Any help guys?

Have you payed for it?  Smile

-Gofly



Living the high life on my ex-Airliners.net Moderator pension...
User currently offlineQF108 From New Zealand, joined Oct 2005, 333 posts, RR: 1
Reply 7, posted (8 years 9 months 2 weeks 3 days 5 hours ago) and read 8494 times:

Hey all,

A question regarding AI traffic, when making flights plans is it necessary to put the arrival time or as I read off the tutorial I used when learning how to do it is 00:00 sufficient and FS will work out the arrival time itself, if I do add an arrival time will my traffic arrive at the time I have added.

Any help would be most appreciated as its been bugging ,as much as not having a suitable computer to play my FS on at the moment, so I thought I would do some flight plans for when I buy a new one soon.

Cheers
Mark



Blessed are the Cheesemakers !
User currently offlineCO737 From United States of America, joined Dec 2000, 143 posts, RR: 0
Reply 8, posted (8 years 9 months 2 weeks 3 days 4 hours ago) and read 8487 times:

GoFly:
Here's the link to download the runway lights:
http://library.avsim.net/search.php?...ghting_v2.zip&CatID=root&Go=Search

James



Every takeoff is optional, but every landing is mandatory.
User currently offlineFlyingKangaroo From Australia, joined Apr 2004, 532 posts, RR: 2
Reply 9, posted (8 years 9 months 2 weeks 3 days 3 hours ago) and read 8484 times:

Does anyone have any ideas as to whats causing my ai traffic problem? (see post #138 in the previous thread) its really really annoying!

flyingKangaroo



QANTAS-- The Spirit of Australia
User currently offlineKLM672 From United States of America, joined Oct 1999, 2441 posts, RR: 3
Reply 10, posted (8 years 9 months 2 weeks 3 days 1 hour ago) and read 8474 times:

In flight sim 2002 I use to open paint and repaint my planes and with Fs2004 when i do that the plane turns all grey, what can i use (free program) to repaint planes?

User currently offlineLastordu From United States of America, joined Aug 2005, 367 posts, RR: 0
Reply 11, posted (8 years 9 months 2 weeks 2 days 21 hours ago) and read 8457 times:

If you have a joystick with rumbleforce, do you have to turn on some setting or dose it just do it?

Thanks,
Nick



"Remember, Remember the 5th of November" from V for Vendetta
User currently offlineFreedomtofly From United States of America, joined Apr 2005, 750 posts, RR: 6
Reply 12, posted (8 years 9 months 2 weeks 2 days 17 hours ago) and read 8444 times:

Can anyone give me a filename (from Avsim) for a good touchdown effect. Thanks!!

Aaron



You are now free to move about the world.
User currently offlineFaroeFlyer From Faroe Islands, joined Aug 2005, 87 posts, RR: 0
Reply 13, posted (8 years 9 months 2 weeks 2 days 16 hours ago) and read 8436 times:

Quoting QF108 (Reply 7):
when making flights plans is it necessary to put the arrival time or as I read off the tutorial I used when learning how to do it is 00:00 sufficient and FS will work out the arrival time itself, if I do add an arrival time will my traffic arrive at the time I have added.

an example from my Scandinavian Airlines winter 05-06 file:

EKCH,1/14:39:26,@2/01:38:58,350,F,0983,RJAA

If you add a "@" as I have done, the traffic file forces FS to land this flight at the time entered. No matter what time you enter as landing, as long as it has a "@" in front of it as above, the plane will land then.

Without the "@", landing time is calculated automatically using the speed you have entered for the aircraft in the Aircraft_your airline here_.txt.

AC#1,200,"Scandinavian Airlines Airbus A340-300"

I have read that AI can behave strangely when aircraft speed in this txt file is set too high, so I always use 200 kts for all my aircraft. It doesn't really matter, because this entry only affects how FS calculates landing time. Actual speed of these aircraft is determined by the .air file.

So in conclusion, add a "@" infront of your landing time to force AI plane to land when you want.



Cast your dancing spell my way...
User currently offlineBaylorAirBear From United States of America, joined Jan 2005, 2913 posts, RR: 50
Reply 14, posted (8 years 9 months 2 weeks 2 days 11 hours ago) and read 8418 times:

Quoting FaroeFlyer (Reply 13):
So in conclusion, add a "@" infront of your landing time to force AI plane to land when you want.

Also, when using TTools to edit your flight plan, if you force an arrival time by using @, the airspeed will be calculated automatically and ignore whatever value you set.

Quoting CO737 (Reply 8):
Here's the link to download the runway lights:

I got that last week, and it has really spruced things up.

Quoting Freedomtofly (Reply 12):
Can anyone give me a filename (from Avsim) for a good touchdown effect.

I know this doesn't help now, but at home I've got a good one. I'll post the filename this weekend.

BAB



I'm just skipping stones...
User currently offlineQF108 From New Zealand, joined Oct 2005, 333 posts, RR: 1
Reply 15, posted (8 years 9 months 2 weeks 2 days 6 hours ago) and read 8412 times:

Thanks FaroeFlyer and BaylorAirBear for the tips on the AI traffic landing times it was the one part of writing the traffic flight plans that I just couldn't get down pat, am I right in suggesting that this makes the AI traffic operate much smoother with less go-arounds there is nothing worse than 3 aircraft jostling to land with 1 mile of each other.

You guys are legends
Thanks-heap
Mark

[Edited 2005-11-11 14:05:49]


Blessed are the Cheesemakers !
User currently offlineLastordu From United States of America, joined Aug 2005, 367 posts, RR: 0
Reply 16, posted (8 years 9 months 2 weeks 2 days ago) and read 8389 times:

Quoting BaylorAirBear (Reply 14):
I got that last week, and it has really spruced things up

What did it do?


Thanks,
Nick



"Remember, Remember the 5th of November" from V for Vendetta
User currently offlineFreedomtofly From United States of America, joined Apr 2005, 750 posts, RR: 6
Reply 17, posted (8 years 9 months 2 weeks 1 day 22 hours ago) and read 8374 times:

Quoting Lastordu (Reply 16):
What did it do?

I have it also, it basically just makes the runway lights brighter and much more realistic looking, especially on final approach.

Quoting BaylorAirBear (Reply 14):
I know this doesn't help now, but at home I've got a good one. I'll post the filename this weekend.

Thanks! I'll be waiting.

Aaron



You are now free to move about the world.
User currently offlineGEEZ From , joined Dec 1969, posts, RR:
Reply 18, posted (8 years 9 months 2 weeks 1 day 18 hours ago) and read 8364 times:

The filename on AVSIM for the realistic touchdown smoke is:

touchdowneffekt.zip

Chris  wave 


User currently offlineLastordu From United States of America, joined Aug 2005, 367 posts, RR: 0
Reply 19, posted (8 years 9 months 2 weeks 1 day 16 hours ago) and read 8352 times:

Quoting GEEZ (Reply 18):
The filename on AVSIM for the realistic touchdown smoke is:

Dose it relly look better?


Nick



"Remember, Remember the 5th of November" from V for Vendetta
User currently offlineFaroeFlyer From Faroe Islands, joined Aug 2005, 87 posts, RR: 0
Reply 20, posted (8 years 9 months 2 weeks 1 day 15 hours ago) and read 8352 times:

Quoting QF108 (Reply 15):
am I right in suggesting that this makes the AI traffic operate much smoother with less go-arounds

Yes and no.

If you carefully examine available landing slots at an airport and write flightplans accordingly, yes you would be able reduce or elliminate go arounds. But if you write realistic flightplans there is bound to be a few flights scheduled to land at the same airport simultaneously.

For less go-arounds I suggest the traffic program "AIsmooth" (aismooth_v111a.zip on www.avsim.com)



Cast your dancing spell my way...
User currently offlineLastordu From United States of America, joined Aug 2005, 367 posts, RR: 0
Reply 21, posted (8 years 9 months 2 weeks 1 day 15 hours ago) and read 8349 times:

Quoting FaroeFlyer (Reply 20):
aismooth_v111a.zip

I just tryed that and it didn't work.



"Remember, Remember the 5th of November" from V for Vendetta
User currently offlineGEEZ From , joined Dec 1969, posts, RR:
Reply 22, posted (8 years 9 months 2 weeks 1 day 13 hours ago) and read 8341 times:

Quoting Lastordu (Reply 19):
Dose it relly look better?

In my opinion yes.

Quoting Lastordu (Reply 21):
I just tryed that and it didn't work.

It does work, you have to configure it properly.

Chris  wave 


User currently offlineFreedomtofly From United States of America, joined Apr 2005, 750 posts, RR: 6
Reply 23, posted (8 years 9 months 2 weeks 1 day 13 hours ago) and read 8338 times:

Ok I got the touchdown effect, thanks Chris!

Quoting GEEZ (Reply 22):
It does work, you have to configure it properly

I also need help configuring it as I have downloaded it but it doesn't work. So please, help us lol.

Aaron



You are now free to move about the world.
User currently offlineLastordu From United States of America, joined Aug 2005, 367 posts, RR: 0
Reply 24, posted (8 years 9 months 2 weeks 1 day 12 hours ago) and read 8336 times:

I was looking a projectopensky.com and they had a paint kit. Is hard to paint your own plane?

Thanks,
Nick



"Remember, Remember the 5th of November" from V for Vendetta
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26 Post contains images TupolevTu154 : Hey guys. One thing about FS that really pisses me off is overspeed. For example, I take off in the Meljet 744, I'm ascending after t/o and I'm well o
27 GBOAE : The overspeed limit changes at different altitudes if you are not using IAS. 390kts is very fast for climb, im not sure what speed is ideal for climb
28 Lastordu : Dose anyine know the website for SGA (DC-9) and/or Kittyhawk (737-200)? Thanks, Nick
29 Post contains links and images Gofly : It used to be sgair.net, but it looks like it's gone. http://www.google.co.uk/search?hl=en&q=sgair.net&meta= It was hopeless anyway. -Gofly
30 CaptainZed : A question about flying dual screen with an N-Videa 6800 GT. I go window mode, undock the new view, place it on the 2nd screen, then go back to full s
31 CaptainZed : And also can anyone pls pls pls, tell me where i can download REALISTIC strong strobing lights? like those that flashes on the runway and reflects on
32 Qantas744ER : Hey, i have a question, wen im crusing in my PMDG 747-400 at 37000 feet with 70,000 pounds payload and 80,000 pounds fuel the N1 engine power is at 95
33 Post contains images TupolevTu154 : I'm always cruising with IAS, I'm still confused? Is there nothing I can change in the aicraft.cfg? Also another thing is quite often, an aircraft I'
34 FlyingKangaroo : Is the vertical speed indicator set to decend, not climb? As in, is is a negative number? flyingKangaroo
35 BaylorAirBear : Looks like you got it already. This happens to me sometimes in the Moach 737. I don't know why. I have to close FS and restart, then it works properl
36 David L : I'm not familiar with the Meljet model but if it has a more realistic autopilot than the default FS one, you need to dial in the altitude you want an
37 Post contains images TupolevTu154 : Ok, I actually have one of these a friend of my dad's gave to me, what are the basics on using it to calculate speed? Thanks Tom
38 AC21365 : This happens to me sometimes in the Moach 737. I don't know why. I have to close FS and restart, then it works properly. I noticed this too. I seemed
39 Post contains links and images Komododx : A few Q's: -Where can I get African scenery other than at http://walhalla.mine.nu/fs2004.php ? -Where can I get good Russian (and ex-Soviet) AI model
40 Lastordu : Say like I download a Fedex 727 dose it come with the call sing (for ATC) as well? Thanks, Nick
41 Post contains links and images Gofly : Might do, might not. If you don't already have a selection of call signs installed, try EditVoicePack: http://www.editvoicepack.com/ -Gofly
42 FiddleSticks : Stefano, looking at the photos it doesn't seem that CO operated the 763. That may be why nobody has painted it. I can only find shots of the 762 and 7
43 Post contains images Komododx : Fiddlesticks, You're right! I hadn't even realized that CO doesn't operate 763! Stupid UT shows some flights as 763. Stefano
44 FlyingKangaroo : Ok so heres a question..probably a really dumb one too! When I create an IFR flight plan (High altitude airway), say, from EGLL to KJFK, i get a route
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52 FlyingKangaroo : Yhea I installed Course Planner, made a few routes, fired up FS and thats when it started...i uninstalled it, yet I still get no results..I was hopin
53 Pelican : How long do we have to wait for a new FS? pelican
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56 Lastordu : Ok now I remember. Do any of you fly any Helicopters? If what are they and where did you get them? Thanks, Nick
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58 Post contains images TupolevTu154 : Chris, I don't know how to add textures or any of that jazz, I would be appreciated if you were to email me with details on how to? Thanks alot dude!
59 Post contains links and images Gofly : Tom, I kind of explained how to install textures here: RE: Simubuild A340-600 Model? (by Ricci767 Jul 25 2005 in Aviation Hobby) However, I was tired
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76 Post contains images GEEZ : The way to fix this is to go into your 777's aircraft.cfg, and increase the static thrust. Like so: [TurbineEngineData] fuel_flow_gain = 0.002 inlet_
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79 Lastordu : Nver mind I got it.
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100 MattRB : Hi Lucca, Are you opening the zip files directly from Avsim or downloading them first? The situation you describe generally happens when one simply o
101 Post contains links and images EA CO AS : Holy crap! Where do you get THIS scenery for KSEA?
102 Post contains links and images Gofly : Looks like the FlyTampa one: http://secure.simmarket.com/product_info.php?products_id=1399 http://www.flytampa.com/ -Gofly
103 Jeffry747 : Good luck running that without slaughtering the FPS. (at least on our pc.) I want scenery like that for EVERY major airport.
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105 LHRSIMON : Re : ISD Milan AFCAD Hello all. I have installed ISD's Milan Linate scenery. It looks excellent apart from the AFCAD seems wrong. There are 2 AFCAD fi
106 Jeffry747 : Is it possible to change the landing gear retraction sequence on the POSKY 757 so that it looks more realistic? I hate how they retract with their cur
107 CX881 : I'm trying to find a decent ATR-72 model in any european airline livery. Does anyone know where to find one. I have searched everywhere! It must be fr
108 CX881 : hey guys - I am also looking for a good FFX KLM 737-300 or 400. any help with that also would be greatly appreciated! Thnx CX881 Dan
109 LHRSIMON : Sorted my problem out BTW. All i had to do was remove the ultimate Traffic AFCAD as it was over riding the new one.... Funny how one simple thing can
110 Freedomtofly : Mods please lock this thread, it is now closed!!! Aaron
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