Phatfarmlines From United States of America, joined Sep 2001, 1323 posts, RR: 1 Posted (7 years 5 months 3 weeks 2 days 10 hours ago) and read 3563 times:
Now that the cat is out of the bag (see this post), now is a good time to discuss how to upgrade to Windows Vista. I currently have an EMachines T4200 with 2.0GHz Intel Pentium4, nVidia GeForce 5200, and 768MB RAM. What hardware is necessary in order for Windows Vista to operate (and eventually FS10 )?
A330Fan From Ireland, joined Aug 2005, 207 posts, RR: 2 Reply 1, posted (7 years 5 months 3 weeks 1 day 12 hours ago) and read 3492 times:
I am currently running XP on a Pentium 4 3.06GHz, 1536MB RAM and a nVidia Geforce 6600GT. Quite happy with it at the moment. Hopping to buy a new PC after the summer and go to a dual-core 64-bit AMD processor. 2048MB RAM and dual SLI nVidia graphics cards. Gonna cost me but should be worth it!!!
We need a place to kick it. Don't be selfish, Anton! No one else's parents are dead!
AC21365 From United States of America, joined Jul 2005, 402 posts, RR: 0 Reply 2, posted (7 years 5 months 3 weeks 1 day 10 hours ago) and read 3479 times:
If you're planning on a rebuild, buying a socket 939 board capable of SLI, along with a dual core Athlon 4000+ (or better) or a dual core Opteron 170 (or better), with at least one 7800GT or 7800GTX.
A330Fan From Ireland, joined Aug 2005, 207 posts, RR: 2 Reply 4, posted (7 years 5 months 3 weeks 1 day 1 hour ago) and read 3453 times:
To be honest, the specs I have listed above are for FS 'X' not for Vista!
Not to bothered on getting Vista, I'll probably only buy it for FS since I mainly use Mac OsX and Linux, and currently the only reason I use XP is for FS.
We need a place to kick it. Don't be selfish, Anton! No one else's parents are dead!
Dan2002 From United States of America, joined Dec 2002, 2055 posts, RR: 5 Reply 5, posted (7 years 5 months 3 weeks 18 hours ago) and read 3418 times:
Quoting Phatfarmlines (Thread starter): Now that the cat is out of the bag (see this post), now is a good time to discuss how to upgrade to Windows Vista
Its all just an unconfirmed rumor. And I wouldnt exactly be buying up a new computer for Vista just yet, because we dont know what the system requirements will be. I have also ran Vista Beta on a 950mHz Athlon, and it ran fine. Point im trying to make, be patient, and wait till the damn thing is out of beta and you have more information.
Dan
A guy asks 'What's Punk?'. I kick over a trash can and its punk. He knocks over a trash can and its trendy.
EclipseFlight7 From Somalia, joined Apr 2004, 516 posts, RR: 2 Reply 6, posted (7 years 5 months 3 weeks 17 hours ago) and read 3412 times:
There's nothing that says FS10 needs Vista to operate. Remember, we don't know enough. Wait until Microsoft actually publishes the information before worrying about FS10 requirements.
And speaking of an annoucement, right off of Avsim's front page:
In a communication received from representatives of Microsoft Game Studios late yesterday, AVSIM was informed that "the next instalment of the Flight Simulator franchise" is forthcoming, with a projected release date of Q4 2006. This information was released in response to the inaccurate release date published in US magazine PC Gamer's February edition; AVSIM delayed its publication of this note from MGS until it had verified that this information could be released to the public.
UN_B732 From United States of America, joined Jul 2001, 4286 posts, RR: 4 Reply 8, posted (7 years 5 months 2 weeks 6 days 19 hours ago) and read 3306 times:
Windows Vista used to be called Longhorn, then they changed the name to Vista.
-Mr. X
Dogfighter2111 From United Kingdom, joined Nov 2004, 1968 posts, RR: 1 Reply 9, posted (7 years 5 months 2 weeks 6 days 19 hours ago) and read 3301 times:
Hey,
A frined buys PC Gamer, and he said that the System Requirements for FS10 would require Windows Vista.
I don't beelive this, because FS10 would hardly get any sales due to the fact you have to buy Windows Vista for about £200.
7E7Fan From Sweden, joined May 2004, 72 posts, RR: 1 Reply 10, posted (7 years 5 months 2 weeks 5 days 23 hours ago) and read 3230 times:
Being a Technical Evangelist for Microsoft in Sweden I don't think you guys need to worry. One of our most important goals in delivering Vista to the market is that there is a good compatibility story behind it.
That being said I don't know what the Flight Sim Team are doing exactly nor am I able to speak on their behalf. However I do deliver presentations daily on what's coming up in Vista and how to prepare for it. Basically it comes down to, in general terms, that if your machine can run Windows XP today or even Windows 2000 you're most likely fine for Windows Vista albeit you might not use the new features to their greatest extent.
So... both products are coming but in the meanwhile, until the exact specs are set I wouldn't worry too much about it.
AirPacific747 From Denmark, joined May 2008, 2096 posts, RR: 23 Reply 11, posted (7 years 5 months 2 weeks 5 days 21 hours ago) and read 3209 times:
Quoting UN_B732 (Reply 8): Windows Vista used to be called Longhorn, then they changed the name to Vista.
okay.. I liked the Longhorn name better, but I dont really like any of the names
Quoting Dogfighter2111 (Reply 9):
A frined buys PC Gamer, and he said that the System Requirements for FS10 would require Windows Vista.
That is sooo typical microsoft!! and that is why the game hasn't been released yet. It can't be released before windows vista is out, but it is probably done already.
Jwenting From Netherlands, joined Apr 2001, 10213 posts, RR: 21 Reply 12, posted (7 years 5 months 2 weeks 5 days 21 hours ago) and read 3197 times:
Quoting AirPacific747 (Reply 11): That is sooo typical microsoft!! and that is why the game hasn't been released yet. It can't be released before windows vista is out, but it is probably done already.
No, it's typical of the US press!
The entire PCGamer article is sucked out of someone's big thumb, there's nothing in there at all that comes from Microsoft.
Microsoft have in response announced they're going to make an announcement about FS10 sometime next week.
7E7Fan From Sweden, joined May 2004, 72 posts, RR: 1 Reply 13, posted (7 years 5 months 2 weeks 5 days 21 hours ago) and read 3197 times:
Quoting AirPacific747 (Reply 11): That is sooo typical Microsoft!! and that is why the game hasn't been released yet. It can't be released before windows vista is out, but it is probably done already.
I am curious AirPacific747 - why is that "so typically Microsoft"? I can't seem to recall any time that Microsoft has held the release of a Flight Simulator version over the release of a major operating system version? Nah, the truth is - it is NOT done yet and when it is time to release it, you will be able to read about it on the official Flight Simulator page at microsoft.com. And I am sure that it won't have anything to do with the release of Windows Vista! Although of course in due time Windows Vista's improvements in hardware support and performance will have its impact on your general flying experience as your computer starts to make use of all of the latest advances in technology.
As I've stated earlier, although not a developer myself there are two things that we're first and foremost concerned about for an upcoming release and those are Security and Compatibility. Without either the product would never succeed in the market pure and simple.
There is plenty to read about Windows Vista, what it is and what it isn't up on: http://www.microsoft.com/windowsvista/default.mspx and in time there will be info on Flight Simulator "next version" as well.
AirPacific747 From Denmark, joined May 2008, 2096 posts, RR: 23 Reply 14, posted (7 years 5 months 2 weeks 5 days 18 hours ago) and read 3183 times:
Quoting Jwenting (Reply 12): Microsoft have in response announced they're going to make an announcement about FS10 sometime next week.
sounds great! hope its good news!
Quoting 7E7Fan (Reply 13): I can't seem to recall any time that Microsoft has held the release of a Flight Simulator version over the release of a major operating system version?
It seems like you always have to upgrade your machine whenever a new microsoft product is out. As for instance I have microsoft word xx and it is older than microsoft word xx, I cant open the file. I doubt it would be that hard to make updates, so it would be possible to open newer documents with older versions of word, atleast when the document is only full of text and there are no pictures or graphics in it.
NorthStarDC4M From Canada, joined Apr 2000, 2829 posts, RR: 40 Reply 15, posted (7 years 5 months 2 weeks 5 days 18 hours ago) and read 3178 times:
AIRLINERS.NET CREW CHAT OPERATOR
Just to clarify a little here:
Vista= PC/Workstation OS
Longhorn= Server OS
The Server is still called Longhorn. There is also the even older name set for this, which i wont get into.
Microsoft always changes the names of its Operating systems. Technically Windows 2000 is Windows NT6.0 and XP is either 6.1 or 6.5 (dont bother debating this, XP uses the 2000 kernel). Vista would be NT7.0.
It's the same with FS, FS5, FSFW95 (5.1), FS98 (FS6), FS2000 (FS7) FS2002 (FS8) and FS2004 (FS9)... and now FS10 what ever it becomes (my guess is something like Xtra or just FlightSimX maybe... no doubt the creators of X-Plane will just loooooooooove that :P )
Also, so far, there hasnt been any mention of 32 vs 64bit CPU requirements for Vista (there has for Longhorn, but again, not the same) but i HIGHLY doubt MS will force anything on businesses who are the bread and butter. Vista will run on a P200MMX in my bet, not well, but will run (system reqs are going to "recommend minimum" a 750mhz Intel based CPU/ 64mb RAM/16mb video/500mb HD last i heard, and dont go nuts about Intel based, has nothing to do with not running on AMDs).
Those who would give up Essential Liberty to purchase a little Temporary Safety, deserve neither Liberty nor Safety.
Dan2002 From United States of America, joined Dec 2002, 2055 posts, RR: 5 Reply 16, posted (7 years 5 months 2 weeks 5 days 18 hours ago) and read 3176 times:
7E7Fan From Sweden, joined May 2004, 72 posts, RR: 1 Reply 17, posted (7 years 5 months 2 weeks 5 days 16 hours ago) and read 3165 times:
Quoting NorthStarDC4M (Reply 15): Also, so far, there hasn't been any mention of 32 vs 64bit CPU requirements for Vista (there has for Longhorn, but again, not the same) but I HIGHLY doubt MS will force anything on businesses who are the bread and butter. Vista will run on a P200MMX in my bet, not well, but will run (system reqs are going to "recommend minimum" a 750mhz Intel based CPU/ 64mb RAM/16mb video/500mb HD last i heard, and dont go nuts about Intel based, has nothing to do with not running on AMDs).
Hi NorthstarDC4M,
I may be misunderstanding you now, but Windows Vista will come out in both 32-bit and 64-bit versions. As for when the transition occurs when we don't ship 32-bit at all anymore - I have no idea, I don't think anyone does? It depends on how fast the users and the ISVs switches to 64-bit only. However we have publicly stated that we will support our 32-bit systems and apps until 2017 with extended support to 2019 I think it was, in any case way longer than anyone will want to be running them
NorthStarDC4M From Canada, joined Apr 2000, 2829 posts, RR: 40 Reply 18, posted (7 years 5 months 2 weeks 5 days 15 hours ago) and read 3147 times:
AIRLINERS.NET CREW CHAT OPERATOR
Quoting 7E7Fan (Reply 17): I may be misunderstanding you now, but Windows Vista will come out in both 32-bit and 64-bit versions. As for when the transition occurs when we don't ship 32-bit at all anymore - I have no idea, I don't think anyone does? It depends on how fast the users and the ISVs switches to 64-bit only. However we have publicly stated that we will support our 32-bit systems and apps until 2017 with extended support to 2019 I think it was, in any case way longer than anyone will want to be running them
No you arent misunderstanding me, just thinking across what i was meaning. I mean MS hasnt said what the difference between the 2 versions will be yet, or if they will fully support either version with software development... so... basically nothing to count yet, be it eggs or chickens or pre-cambrian goo... but anyways
Also, the releases ive seen said MS would support 32bit hardware until 2015, however nothing about an OS to run on it... ayways by 2015 we will all be running 3.5thz 128bit CPUs with 1TB of RAM and 100PB Hard disks with positron based storage and fiber optic system busses, and will be asking "Remember how slow PCI-Express was?" and "How did we ever manage to use Flight Sim without a three dimensional display?"... so who cares :P
Those who would give up Essential Liberty to purchase a little Temporary Safety, deserve neither Liberty nor Safety.
AC21365 From United States of America, joined Jul 2005, 402 posts, RR: 0 Reply 19, posted (7 years 5 months 2 weeks 5 days 15 hours ago) and read 3146 times:
Quoting AC21365: Personally, I think a lot of people are going to be dissapointed by FSX.
Why?
Not becuase of the game itself, but the fact that their computers will more than likely not be able to run the game.
I want yall to open yer minds and think for a second. There's three MAJOR advances in computer technology coming out, all 3 make ENORMOUS improvements in gaming performance (remember, FSIM is a game, just like all the other games out there, there's nothing special to it).
1. Multi-core processors. While I doubt the game will require this feature, chances are it'll be optimized for this feature
2. 64 bit processing. From what I keep 'hearing', the game is slated to be released into the wild Q4 of '06. By this time, 64 bit processors will have caught on with the majority of the public. If microsoft has ANYTHING to do with this next game, it'll be written for (and probably be so complex that it needs) a 64bit processor.
3. SLI. The technology Nvidia raped from 3DFX when Nvidia absorbed the company in the late 90's. Again, the game probably won't require an sli capable machine, but will be written to use it if available.
From what I see, 80% of flight simmers barely have a machine capable of running fs2k4, which worries be about all the hype FSX is creating. People are going to buy the game expecting all these glorious features, but won't be able to experience them because their machine won't even run FS9, much less FS10.
My advice, save your money for a rebuild or new computer for late this year, chances are, you'll need it to run FSX.
Dan2002 From United States of America, joined Dec 2002, 2055 posts, RR: 5 Reply 21, posted (7 years 5 months 2 weeks 5 days 9 hours ago) and read 3106 times:
Quoting AC21365 (Reply 19): Quoting AC21365:
Personally, I think a lot of people are going to be dissapointed by FSX.
Why?
Not becuase of the game itself, but the fact that their computers will more than likely not be able to run the game.
I want yall to open yer minds and think for a second. There's three MAJOR advances in computer technology coming out, all 3 make ENORMOUS improvements in gaming performance (remember, FSIM is a game, just like all the other games out there, there's nothing special to it).
1. Multi-core processors. While I doubt the game will require this feature, chances are it'll be optimized for this feature
2. 64 bit processing. From what I keep 'hearing', the game is slated to be released into the wild Q4 of '06. By this time, 64 bit processors will have caught on with the majority of the public. If microsoft has ANYTHING to do with this next game, it'll be written for (and probably be so complex that it needs) a 64bit processor.
3. SLI. The technology Nvidia raped from 3DFX when Nvidia absorbed the company in the late 90's. Again, the game probably won't require an sli capable machine, but will be written to use it if available.
From what I see, 80% of flight simmers barely have a machine capable of running fs2k4, which worries be about all the hype FSX is creating. People are going to buy the game expecting all these glorious features, but won't be able to experience them because their machine won't even run FS9, much less FS10.
My advice, save your money for a rebuild or new computer for late this year, chances are, you'll need it to run FSX.
My $.02
-Aaron
Way off, Microsoft is smarter than to force everyone that wants to run FSX to have a 64-bit processor. And I doubt the "majority" of machines will be 64-bit even then. Those things you listed will probally be supported, not required.
Dan
A guy asks 'What's Punk?'. I kick over a trash can and its punk. He knocks over a trash can and its trendy.
AC21365 From United States of America, joined Jul 2005, 402 posts, RR: 0 Reply 22, posted (7 years 5 months 2 weeks 5 days 8 hours ago) and read 3100 times:
Quoting Dan2002 (Reply 21): Way off, Microsoft is smarter than to force everyone that wants to run FSX to have a 64-bit processor. And I doubt the "majority" of machines will be 64-bit even then. Those things you listed will probally be supported, not required.
Dan
If you look into where gaming is going nowadays, I'm not that far off, I don't think.
Let's recap:
FSX is slated for release AT LEAST 8 months from now. F.E.A.R. supports SLI, and 64bit processing.
With the detail of games like that, and the hype that's already going around about FSX, chances are, that if Microsoft is going to live up to it's word about graphical enhancements and such, you're going to NEED those features to get anywhere close to acceptable framerates with the detail settings turned up.
Even today's top of the line hardware will barely suffice while running FS9 with max detail settings, Anti-aliasing, Antistropic filtering, and a high resolution.
So if FS9 barely runs on today's technology, what makes yall think FSX will run better?
7E7Fan From Sweden, joined May 2004, 72 posts, RR: 1 Reply 24, posted (7 years 5 months 2 weeks 5 days 2 hours ago) and read 3060 times:
*smile* Ok, to at least sort out something that I know for sure that I am allowed to talk about
The O/S-version in development right now is code-named Longhorn (both server and client). However since the client will release about a year earlier and keeping to the tradition (started with XP ) of having a name rather than a version number, marketing decided to name the client Windows Vista. The server however has not gotten its name yet and probably won't for a while yet hence it still goes by its code-name Longhorn.
On the performance issue, FS2004 is not and has never been designed to be able to push all the sliders to the max! It all depends on what you want from it, do you want beautiful VFR-sceneries and airports or are you running a hugely complex modern airliner at 41 000 feet IFR - well that influences your decision. You can read all about it on: Optimizing Visuals and Performance
David L From United Kingdom, joined May 1999, 9242 posts, RR: 42 Reply 25, posted (7 years 5 months 2 weeks 5 days 2 hours ago) and read 3058 times:
Quoting 7E7Fan (Reply 24): FS2004 is not and has never been designed to be able to push all the sliders to the max! It all depends on what you want from it,
Precisely. Why should everyone be deprived of swisher features just because not all machines out there can handle them?