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MS Flight Sim 10 Screen Shots!  
User currently offlineNycfly75 From Italy, joined Aug 2005, 760 posts, RR: 9
Posted (8 years 9 months 3 weeks 20 hours ago) and read 12200 times:

Compliments of FSPlanet.com:

http://www.fsplanet.com/fsplanet_com_fsx.htm

[Edited 2006-01-05 04:57:16]

35 replies: All unread, showing first 25:
 
User currently offlineNewark777 From United States of America, joined Dec 2004, 9348 posts, RR: 29
Reply 1, posted (8 years 9 months 3 weeks 20 hours ago) and read 12188 times:

Looks amazing, but this is what I don't like to see:

For the more gameplay minded, we are adding a new mission-based element to give fans a more objective driven experience with a sense of progression and skill development.

I hope they don't cave to "gamers" out there and only improve graphics and these "missions," but also improve features such as ATC. That 747 Dreamliner shot showed a bit of the terminal, and it didn't seem as though it was anything special.

Harry



Why grab a Heine when you can grab a Busch?
User currently offlineAR1300 From Argentina, joined Feb 2005, 1740 posts, RR: 3
Reply 2, posted (8 years 9 months 3 weeks 20 hours ago) and read 12174 times:

They definately improved the graffics...

Mike



They don't call us Continental for nothing.
User currently offlineAC21365 From United States of America, joined Jul 2005, 402 posts, RR: 0
Reply 3, posted (8 years 9 months 3 weeks 19 hours ago) and read 12162 times:

My first impressions:

Graphics:
- Looks like the same rendering engine (dx9/10, microsoft, duh)
- Clouds are the same
- More detailed ground textures
- More tree variety (can be added on to fs9)
- Finer resolution terrain (can be added on to fs9)
- Better lightning effects
- More polygons in the built in planes

It looks identical to FS9, with the exception of lightning effects (on the aircraft and tarmac).

From what we know now, it looks like FSX won't be much of an upgrade from FS9. That might change once we get more info on the ATC system.

-Aaron


User currently offlineCaptainJon From , joined Dec 1969, posts, RR:
Reply 4, posted (8 years 9 months 3 weeks 18 hours ago) and read 12149 times:

What I don't like so far, is no screen shots of the flight deck. We are supposed to be flying these things, not watching it from 3rd person. Other than that, the spiffier graphics looks like it can still run on my XP box.

I would love to know if they will support Intel Mac, assuming DirectX 10 is available for it. That can be quite interesting if it does. I rather not upgrade my clunker PC just to play this.

I am not new to Flight Sims, just an ignorant one, thinking MS is the only one in town. After discovering X Plane, I quickly uninstalled FS9 and got instantly hooked to XP8.


User currently offlineJwenting From Netherlands, joined Apr 2001, 10213 posts, RR: 19
Reply 5, posted (8 years 9 months 3 weeks 17 hours ago) and read 12131 times:

Sigh, there we go again.
Aaron falls into the exact same trap that a lot of people did when FS2004 was announced and assumes FS10 is "the same as FS2004 with some small graphics improvements".

Kid, you can't draw any such conclusions from a few smallish screenshots.

And of course you draw the wrong conclusions even if you could draw any except that it looks great.

Noticed the flying birds? Moving traffic on multilane roads? Aircraft with skis? glass reflections? Greatly improved landclass and ground textures? specular reflections on aircraft? Vastly improved autogen?

And that's just things you can see in a few smallish screenshots.
Improvements to performance, ATC, AI, FDE, weather engine, etc. etc. don't show there, yet you conclude they're nonexistent because you don't see them.



I wish I were flying
User currently offlineMika From Sweden, joined Jul 2000, 2881 posts, RR: 4
Reply 6, posted (8 years 9 months 3 weeks 17 hours ago) and read 12125 times:

While those screenshots are not making me grasp for air i do like what MS says here: "We also focused a select number of high-detail airports and added a new level of “interactivity” that the add-on community will certainly expand upon."


I can't imagine what that could be but i like it! There has always been something life-less and dull about the airports in MSFS, it's time to liven them up a little.


User currently offlineAC21365 From United States of America, joined Jul 2005, 402 posts, RR: 0
Reply 7, posted (8 years 9 months 3 weeks 16 hours ago) and read 12119 times:

Quoting Jwenting (Reply 5):
Sigh, there we go again.
Aaron falls into the exact same trap that a lot of people did when FS2004 was announced and assumes FS10 is "the same as FS2004 with some small graphics improvements".

Not to be an asshat, but don't talk to me like I'm a child.

If you had actually read my post, you would see that I said it "looks" identical.

Quoting Jwenting (Reply 5):
And that's just things you can see in a few smallish screenshots.
Improvements to performance, ATC, AI, FDE, weather engine, etc. etc. don't show there, yet you conclude they're nonexistent because you don't see them.

Again, if you had read my post, you'd see that I only commented on the graphics, not the gameplay. I'm not stupid, so don't talk to me like I am. I would be ignorant to think that it's the same game because of the way it looks, I just said that they 'look' similar. Just because I didn't lay the 'the other crap will be different' statement out there for you, doesn't mean that I think the actual gameplay will be the same.

This game has ~10-12 months before it's released, I'm sure there's MANY things that the new game does, that we aren't and won't be aware of for quite some time.

-Aaron

[Edited 2006-01-05 08:57:43]

User currently onlineEA CO AS From United States of America, joined Nov 2001, 13644 posts, RR: 62
Reply 8, posted (8 years 9 months 3 weeks 16 hours ago) and read 12112 times:
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Quoting Mika (Reply 6):
While those screenshots are not making me grasp for air i do like what MS says here: "We also focused a select number of high-detail airports and added a new level of “interactivity” that the add-on community will certainly expand upon."

What more could they add? Being able to walk into the terminal? I suppose the add-on community could start making Newsstands, restaurants, and the like to download and fill 'em with...  Wink



"In this present crisis, government is not the solution to our problem - government IS the problem." - Ronald Reagan
User currently offlineMarBergi From Ireland, joined Aug 2004, 182 posts, RR: 0
Reply 9, posted (8 years 9 months 3 weeks 11 hours ago) and read 12058 times:

Personally I hope they improve the ATC - while improved graphics are always good I think that the ATC/AI Aircraft inteligence is one of the major let downs to FS9.

Quote:
Q: When will “Microsoft Flight Simulator X” be available?

A: We are working hard to deliver “Flight Simulator X” in the holiday 2006 timeframe.

My main question is which holidays?? I presume (hope) they mean the Christmas holidays as I plan on purchasing a new PC around then as my current one will be 2 years old.


One more thing - Does Microsoft know something the rest of us dont????
http://www.fsplanet.com/images5/fsplanet_com_fsx_24.jpg


User currently offlineJwenting From Netherlands, joined Apr 2001, 10213 posts, RR: 19
Reply 10, posted (8 years 9 months 3 weeks 11 hours ago) and read 12049 times:

If you'd looked better you'd have noticed it doesn't look identical at all.


I wish I were flying
User currently offlineBa767s From , joined Dec 1969, posts, RR:
Reply 11, posted (8 years 9 months 3 weeks 11 hours ago) and read 12034 times:

Quoting MarBergi (Reply 9):
One more thing - Does Microsoft know something the rest of us dont????
http://www.fsplanet.com/images5/fspl...4.jpg

Whats that? That 747s no-longer require a nose gear? :P

John


User currently offlineMika From Sweden, joined Jul 2000, 2881 posts, RR: 4
Reply 12, posted (8 years 9 months 3 weeks 10 hours ago) and read 12004 times:

Quoting EA CO AS (Reply 8):
What more could they add? Being able to walk into the terminal? I suppose the add-on community could start making Newsstands, restaurants, and the like to download and fill 'em with...

Yeah, actually that's a neat idea. It has happened that i have slewed into the terminal of for example STN (some freeware addon for it) and watched approaches and take offs through the green tinted windows.

Other than that you could hear/see actual passengers board the plane, make the loading/startup procedure a whole lot more realistic by having to handle with the catering, clean-up, de-icing etc. Not that you'd nessecarilly do all these things yourself but that you could feel their precense and to some extent interact with them. That'd be pretty neat.


User currently offlineKJFK31L From United States of America, joined Jan 2006, 148 posts, RR: 0
Reply 13, posted (8 years 9 months 3 weeks 9 hours ago) and read 11991 times:

Quoting Mika (Reply 12):
Other than that you could hear/see actual passengers board the plane, make the loading/startup procedure a whole lot more realistic by having to handle with the catering, clean-up, de-icing etc. Not that you'd nessecarilly do all these things yourself but that you could feel their precense and to some extent interact with them. That'd be pretty neat.

If you don't want to wait for that function to be released within the Flight Simulator platform, you may want to check out this website:

www.fspassengers.com

Download the DEMO. It allows you to load passengers, feed them, entertain them and make money for your own airline.

Its relatively fun!

Matt



If it's not Boeing, I'm not going.
User currently offlineNighthawk From UK - Scotland, joined Sep 2001, 5164 posts, RR: 33
Reply 14, posted (8 years 9 months 3 weeks 9 hours ago) and read 11980 times:

Quoting Mika (Reply 6):
While those screenshots are not making me grasp for air i do like what MS says here: "We also focused a select number of high-detail airports and added a new level of �interactivity� that the add-on community will certainly expand upon."

It was mentioned somewhere that airports will feature moving ground vehicles, fuel trucks, baggage carts etc.

By the looks of the screenshots its gonna take a pretty decent machine to run that with full graphics, I might wait until it comes out then buy a new machine. Doubt my 3200+ with X800 will be much use for FSX!



That'll teach you
User currently offlineMir From United States of America, joined Jan 2004, 21679 posts, RR: 55
Reply 15, posted (8 years 9 months 3 weeks 8 hours ago) and read 11969 times:

Quoting EA CO AS (Reply 8):
Quoting Mika (Reply 6):
While those screenshots are not making me grasp for air i do like what MS says here: "We also focused a select number of high-detail airports and added a new level of “interactivity” that the add-on community will certainly expand upon."

What more could they add? Being able to walk into the terminal?

Probably something to do with service trucks on call, etc.

Quoting MarBergi (Reply 9):
My main question is which holidays?? I presume (hope) they mean the Christmas holidays as I plan on purchasing a new PC around then as my current one will be 2 years old.

Whenever someone says "Holiday 2006" in the US, they mean the period starting immediately after Thanksgiving and running through about New Years. So I'd look for this one sometime around early to mid-December.

Quoting MarBergi (Reply 9):
One more thing - Does Microsoft know something the rest of us dont????
http://www.fsplanet.com/images5/fspl...4.jpg

Apart from the lack of nosegear on the 747 (which is obviously going to be fixed), I can't make out what's in the center of that screenshot. Is it a puddle? Landing/taxi light?

GENERAL THOUGHTS: I don't see anything really revolutionary - only natural progression. But I don't think that that's such a bad thing - FS2004 is very good as is, and apart from fixing a few glitches, I don't see any reason to considerably mess with what has worked. I will admit that the ATC part needs serious work, but we don't know anything about that yet, so I'll hold off on further comment.

I like:

  • Default scenery much improved - this is very important for me, since I do lots of longer flights in real time, and the current default scenery gets very repetetive very quickly
  • The more detailed ships, and cars on the roads (provided they don't eat up too many frames)
  • Terrain mesh looks much improved


I don't like:

  • The birds - yeah, they look nice, but how much processor power is it going to have to eat up to make them act in a realistic fashion? I'd rather see that be diverted elsewhere.
  • Airports don't look improved - I'm only judging from one screenshot, but with the progression of the other default scenery, it seems a shame to have left the default airport buildings behind.
  • Weather doesn't look improved - the changes could all be behind the scenes, in which case I'd gladly retract that statement, but it looks like the same cloud textures from FS2004.


-Mir



7 billion, one nation, imagination...it's a beautiful day
User currently offlineGEG From United States of America, joined Oct 2004, 299 posts, RR: 0
Reply 16, posted (8 years 9 months 3 weeks 8 hours ago) and read 11950 times:

Looking foward to more screenshots and more info from Microsoft. I think i will reserve judgement unitl i hear more. Although i am a little worried about the kind of machine i will need to purchase to run it.

-Dan



Cant sleep...clowns will eat me...cant sleep...
User currently offlineNighthawk From UK - Scotland, joined Sep 2001, 5164 posts, RR: 33
Reply 17, posted (8 years 9 months 3 weeks 7 hours ago) and read 11943 times:

Quoting Mir (Reply 15):
# The birds - yeah, they look nice, but how much processor power is it going to have to eat up to make them act in a realistic fashion? I'd rather see that be diverted elsewhere.
# Airports don't look improved - I'm only judging from one screenshot, but with the progression of the other default scenery, it seems a shame to have left the default airport buildings behind.
# Weather doesn't look improved - the changes could all be behind the scenes, in which case I'd gladly retract that statement, but it looks like the same cloud textures from FS2004.

On your first point, I agree, but I think your wrong on the second point. Either the original article or the article on flightsim.com which I also read mentions that the weather engine has been given an overhaul, granted it looks the same in the photos, but it apparently has recieved an overhaul.

Also the article mentions airports are now more dynamic, with some unofficial sources suggesting moving gates, baggage trucks which greet the planes etc.

The screenshots do not reveal these features, im sure they will be announced in due course.

I hope its going to be easy to turn off the cars on the roads and the birds, as i think they will be resource intensive, and little to the sim.



That'll teach you
User currently offlineMarBergi From Ireland, joined Aug 2004, 182 posts, RR: 0
Reply 18, posted (8 years 9 months 3 weeks 7 hours ago) and read 11938 times:

Quoting Mir (Reply 15):
Whenever someone says "Holiday 2006" in the US, they mean the period starting immediately after Thanksgiving and running through about New Years. So I'd look for this one sometime around early to mid-December.

Thanks for the clarification, so only 11 months to save up for a new machine  dopey 


User currently offlineMatt72033 From United Kingdom, joined May 2005, 1617 posts, RR: 4
Reply 19, posted (8 years 9 months 3 weeks 6 hours ago) and read 11911 times:

Quoting MarBergi (Reply 9):
One more thing - Does Microsoft know something the rest of us dont????

are you suggesting this is a 747-8?


User currently offlineContinental From United States of America, joined Jun 2000, 5519 posts, RR: 18
Reply 20, posted (8 years 9 months 3 weeks 6 hours ago) and read 11901 times:

Quoting Jwenting (Reply 5):
Sigh, there we go again.
Aaron falls into the exact same trap that a lot of people did when FS2004 was announced and assumes FS10 is "the same as FS2004 with some small graphics improvements".

This is NOT directed at Aaron, but didn't sometime a while ago when FS9 came out make a stand that they're not getting FS9 because it looks exactly the same as FS2004, and then eventually broke down and bought it??


User currently offlineBMIFlyer From UK - England, joined Feb 2004, 8810 posts, RR: 58
Reply 21, posted (8 years 9 months 3 weeks 4 hours ago) and read 11877 times:

Looks good, can't wait to find out more  Smile


Lee



Sometimes You Can't Make It On Your Own
User currently offlineJustplanecrazy From United Kingdom, joined Nov 2003, 536 posts, RR: 2
Reply 22, posted (8 years 9 months 3 weeks 4 hours ago) and read 11865 times:

a significant improvement,a better world for my virtual passengers to live in if i dont kill them first.(last week i flew into a mountain,directed by atc).
When fscof came out people's initial reaction was poor but it didn't take long to change.
Ill buy a new pc when it comes out although pc's aren't improving like they used to.Ive had my 3.2mhz for 2.5 years and there are still 3.2 mhz pc's being sold.



your pilots today on this 747 flight are captain oliver hardy and assisting will be FO stan laurel.Have a safe flight
User currently offlineZKSUJ From New Zealand, joined May 2004, 7108 posts, RR: 12
Reply 23, posted (8 years 9 months 3 weeks 2 hours ago) and read 11825 times:

I would love to see better ATC and AI traffic, but I have to say some of the scenery looks nice.

Nice Boats and ships!!! Big grin


User currently offlineFLY2HMO From , joined Dec 1969, posts, RR:
Reply 24, posted (8 years 9 months 3 weeks 1 hour ago) and read 11788 times:

I dunno what to say. Yes, it looks like a decent improvement graphics-wise, but I wonder if the engine has changed at all, because a new, more efficient and realistic engine is what FS has been needing for soooo long.

To me the ultimate FSim would be one with MSFS graphics, and driven by the X-plane engine.

Still looking forward to getting my hands on it though Big grin


25 MrMcCoy : I would really like to see FS focus first on FPS, and then play with realism. There's enough addons available aftermarket to make FS realistic.. it's
26 Post contains images Mir : Not with those CF-6 engines it's not. -Mir
27 SWISSER : It seems that there is standing water now! very cool! Already one item snapped of my wishlist! Only one (or maybe two) on my wish list; -ATC SID-STAR
28 Gunsontheroof : I'd expect Microsoft to make some improvements to their "detailed" airports/cities, possibly adding some new ones to those included with FS9. I'm pret
29 Blackhawk144 : I love how they specifically included a picture of Ayers Rock (In FS9, a lot of people complained because it wasn't in it.) Anthony
30 Lorm : I hope the MSFS dev team comments soon about the loss of Gmax being distributed and supported and how it will affect third party developers (payware a
31 AC21365 : werd brotha -Aaron
32 Jwenting : yes, there were a lot of people saying when the first preview shots of FS2004 were released that it was "just FS2002 with some more eyecandy" and tha
33 AC21365 : Jwenting, I never was saying it's not worth buying. I'll tell ya straight up! I'm going to ditch around 1000 dollars into new computer parts just to r
34 San747 : The only significant improvement I see is in the ground textures, and I'm not sure if I want to lay $3000 for a supercharged computer just for that...
35 Amy : Wow they've really been working on the ground textures which i think is the biggest dissapointment in FS9. Those shots look fantastic, I just hope the
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