BA787 From United Kingdom, joined Jun 2006, 2596 posts, RR: 6 Posted (8 years 7 months 2 weeks 1 day 5 hours ago) and read 5162 times:
I have fin ally got hold of a copy of the FS Passengers game to "enhance the FS experience as it ays on the packet".
Its great apart from one thing, I spent ages getting the correct callsigns for my FS fleet, and there seems to be no way of including these callsigns while usiong FSPAx. There is the option of an IATA code, which at first I used, but it made ATC transimissons lengthy ie Alpha Alpha 55 heave as opposed to Merican 55 heavy.
How can I include my edit voicepack callsigns in the FSpax flights
Jamesbuk From United Kingdom, joined May 2005, 3968 posts, RR: 4
Reply 1, posted (8 years 7 months 2 weeks 1 day 5 hours ago) and read 5156 times:
What it normally does is it flys the company you are entered in, so the default is World airways I think, so what you'd have to do is do what I done and create your own company/airline on it, or live without it. I dont think there is a setting which allows the callsign of the livery.
You cant have your cake and eat it... What the hells the point in having it then!!!
BA787 From United Kingdom, joined Jun 2006, 2596 posts, RR: 6
Reply 3, posted (8 years 7 months 2 weeks 1 day 3 hours ago) and read 5144 times:
Also a little unimpressed with the whole adrenalin thing. I had to make a minor adjustment in altitude, with no more than 10 degrees nose down to avoid traffic (FS ATC are useless) and now my PAX has no satisfaction and are all pissed off