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Help With Removing Some Items On Fs.  
User currently offlineJamesbuk From United Kingdom, joined May 2005, 3968 posts, RR: 5
Posted (2 years 9 months 2 weeks 2 days 23 hours ago) and read 690 times:

Hi guys and girls,

I decided I want to build a mega big airport on FS, something in the region of say 7 runways and a huge terminal, the problem is, i dont have the faintest idea how to place scenery or remove it.

So how can I get rid of a tree i dont want in a certain place, and how can i make terminals, is there a program out there like AFCAD that lets you do this?

Rgds --James--


You cant have your cake and eat it... What the hells the point in having it then!!!
6 replies: All unread, jump to last
 
User currently offlineGunsontheroof From United States, joined Jan 2006, 2969 posts, RR: 17
Reply 1, posted (2 years 9 months 2 weeks 2 days 9 hours ago) and read 659 times:

You'll need to learn gmax. Probably a lot more than you're willing to bite off.


There won't be peace until there's justice.
User currently offlineZSOFN From United Kingdom, joined Jun 2005, 1234 posts, RR: 13
Reply 2, posted (2 years 9 months 2 weeks 2 days 1 hour ago) and read 637 times:

You can use something like RWY12 which can provide you with a large library of generic objects.

You'll need to add both a flatten and an exclude clause to the scenery.cfg using coordinates in order to get rid of trees etc and to remove terrain gradients.


Tom Collins
User currently offlineBA757 From United Kingdom, joined Dec 2003, 2827 posts, RR: 23
Reply 3, posted (2 years 9 months 2 weeks 2 days ago) and read 628 times:

Quoting Gunsontheroof (Reply 1):
Probably a lot more than you're willing to bite off.

I'd agree with that statement. Gmax is simple to use, but it's a hell of a learning curve to produce something of quality.

Modeling is easy - it's textures that make the difference.

Adam

User currently offlineJamesbuk From United Kingdom, joined May 2005, 3968 posts, RR: 5
Reply 4, posted (2 years 9 months 2 weeks 20 hours ago) and read 590 times:

Right well ive built it using AFCAD, not the terminal though, And now i want to add traffic, is there a program or something i can do so that i can make traffic go there real easy? Theres a program called TRaffic changer, but its taking forever to try and do this, so is there a code i can wipe in somewere, in the flight plans and it does it?

Rgds --James--


You cant have your cake and eat it... What the hells the point in having it then!!!
User currently offlineJamesbuk From United Kingdom, joined May 2005, 3968 posts, RR: 5
Reply 5, posted (2 years 9 months 2 weeks 19 hours ago) and read 587 times:

Also another question, Earlier I asked if there was a program so i could make a terminal, what i mean is like the ones in FS, not specialist ones or anything, i just want to place a basic terminal so it looks better than just an apron! So is there a way to do that?

Rgds --James--


You cant have your cake and eat it... What the hells the point in having it then!!!
User currently offlineMidEx216 From United States, joined Jun 2005, 549 posts, RR: 5
Reply 6, posted (2 years 9 months 2 weeks 18 hours ago) and read 583 times:

While we're at this, can anyone help me with either 1) opening up scenery files so I can remove bits, or 2) learning how to flatten parts out? I tried FlattEx once, and that didn't help, and I have no idea how to open up BGL files into something readable.

Thanks
P. Valenstein


"Cue the Circus Music!"
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