Jamesbuk From United Kingdom, joined May 2005, 3968 posts, RR: 5 Posted (2 years 10 months 3 weeks 21 hours ago) and read 705 times:
Hi guys and girls,
I decided I want to build a mega big airport on FS, something in the region of say 7 runways and a huge terminal, the problem is, i dont have the faintest idea how to place scenery or remove it.
So how can I get rid of a tree i dont want in a certain place, and how can i make terminals, is there a program out there like AFCAD that lets you do this?
Rgds --James--
You cant have your cake and eat it... What the hells the point in having it then!!!
ZSOFN From United Kingdom, joined Jun 2005, 1238 posts, RR: 14 Reply 2, posted (2 years 10 months 2 weeks 6 days 23 hours ago) and read 652 times:
You can use something like RWY12 which can provide you with a large library of generic objects.
You'll need to add both a flatten and an exclude clause to the scenery.cfg using coordinates in order to get rid of trees etc and to remove terrain gradients.
Jamesbuk From United Kingdom, joined May 2005, 3968 posts, RR: 5 Reply 4, posted (2 years 10 months 2 weeks 5 days 18 hours ago) and read 605 times:
Right well ive built it using AFCAD, not the terminal though, And now i want to add traffic, is there a program or something i can do so that i can make traffic go there real easy? Theres a program called TRaffic changer, but its taking forever to try and do this, so is there a code i can wipe in somewere, in the flight plans and it does it?
Rgds --James--
You cant have your cake and eat it... What the hells the point in having it then!!!
Jamesbuk From United Kingdom, joined May 2005, 3968 posts, RR: 5 Reply 5, posted (2 years 10 months 2 weeks 5 days 17 hours ago) and read 602 times:
Also another question, Earlier I asked if there was a program so i could make a terminal, what i mean is like the ones in FS, not specialist ones or anything, i just want to place a basic terminal so it looks better than just an apron! So is there a way to do that?
Rgds --James--
You cant have your cake and eat it... What the hells the point in having it then!!!
MidEx216 From United States, joined Jun 2005, 579 posts, RR: 6 Reply 6, posted (2 years 10 months 2 weeks 5 days 17 hours ago) and read 598 times:
While we're at this, can anyone help me with either 1) opening up scenery files so I can remove bits, or 2) learning how to flatten parts out? I tried FlattEx once, and that didn't help, and I have no idea how to open up BGL files into something readable.