CAMB737 From United Kingdom, joined Feb 2007, 9 posts, RR: 0 Posted (2 years 9 months 4 weeks 18 hours ago) and read 5965 times:
I have installed FSX on to my Dell XPS computer and i love this game! I have adjusted the settings to make it run as smooth as possible, but when i fly my aircraft in high density areas like New york, the performance goes down. Does anyone have any ideas on how to make this better.
If you can walk away from the plane, its a good landing!
B727fan From United States, joined Apr 2004, 210 posts, RR: 0 Reply 1, posted (2 years 9 months 4 weeks 16 hours ago) and read 5951 times:
Hey CAMB737,
My guess would be extra RAM and a jucier video card!
BTW, I am in the market for a new PC and was looking at the XPS line. Do you mind listing your specs. and are you running vista?
If anyone else can recommend a decent specs for a video card & RAM w/o shooting the price up the roof, please do so.
CAMB737 From United Kingdom, joined Feb 2007, 9 posts, RR: 0 Reply 3, posted (2 years 9 months 3 weeks 6 days 16 hours ago) and read 5867 times:
Hi B727fan,
Sorry i couldnt get back to you, today i was at Heathrow, spotting, didnt see much because they were using the runway where you cant see them very well.
Anyway, i am not using Vista.
Here are the specs;
WestJetYQQ From Canada, joined Jan 2007, 2901 posts, RR: 6 Reply 4, posted (2 years 9 months 3 weeks 6 days 8 hours ago) and read 5847 times:
I really want to get FSX onto my computer, but FSX would eat my computer alive! I need better processors and a better graphics card, along with some other stuff.
Cheers
WS
Will you try to change things; Use the power that you have, the power of a million new ideas?
Burkhard From Germany, joined Nov 2006, 1640 posts, RR: 0 Reply 6, posted (2 years 9 months 1 week 3 days 22 hours ago) and read 5525 times:
Even you will have done some tweaking before you got good frame rates. If you do not mind to pull sliders left, you allways can get good frame rates on any decent hardware.
N231YE From , joined Dec 1969, posts, RR: Reply 9, posted (2 years 9 months 1 week 3 days 10 hours ago) and read 5432 times:
Quoting SirOmega (Reply 5): Remember, FSX is single threaded, so even though you have a dual core processor its not going to help out as much as you might think...
Microsoft is working on a patch for the Deluxe Edition only, that will enable Dual-Core support only with Windows Vista.
N231YE From , joined Dec 1969, posts, RR: Reply 15, posted (2 years 9 months 1 week 1 day 21 hours ago) and read 5290 times:
Quoting David L (Reply 14): I know they're working on a Vista patch but I've never seen confirmation that it'll take advantage of Dual-Core. Any more info/links?
Some people have previously brought that up before on A.net.
Quoting David L (Reply 14): If there was no advantage in upgrading, nobody would ever upgrade and we'd still be running Windows 3.0 or even DOS.
Gunsontheroof From United States, joined Jan 2006, 2969 posts, RR: 17 Reply 16, posted (2 years 9 months 1 week 1 day 15 hours ago) and read 5237 times:
Quoting CAMB737 (Thread starter): I have adjusted the settings to make it run as smooth as possible, but when i fly my aircraft in high density areas like New york, the performance goes down. Does anyone have any ideas on how to make this better.
That's what happens. Better rig or lower settings will boost performance.
Frankly, I can't imagine what NYC in FSX is like if SXM is a frame pit in the demo on my computer...
AC773 From Canada, joined Nov 2005, 1730 posts, RR: 8 Reply 17, posted (2 years 9 months 6 days 15 hours ago) and read 5089 times:
Quoting David L (Reply 14): I know they're working on a Vista patch but I've never seen confirmation that it'll take advantage of Dual-Core. Any more info/links?
Just to clarify...they're working on a dual-core patch for Vista. The OS itself is fully supported and has been from day 1.
Quoting Agill (Reply 11): Microsoft is a saad company. They will do anything to kick customers who don't upgrade to Vista.
I agree it seems sleazy, but I understand their logic on this one. If you're using FSX on XP, you're already shooting yourself in the foot because DirectX 10 isn't built in. Everything has to be down-converted to DX 9 while you're playing, resulting in a performance loss. If you have to pick one platform to code the patch for, it makes perfect sense to choose the one with the most longevity.
The bottom line is that FSX was made for Vista - and I garuantee that a year from now when hardware has advanced to the point of running FSX smoothly with everything cranked up, you'll be glad MS chose quality over compatibility.
And for all of us XP users, I don't see anything wrong with FS9. After all - why run next-gen software if you're not willing to pay for next-gen hardware?
Better to be nouveau than never to have been riche at all.
David L From United Kingdom, joined May 1999, 8274 posts, RR: 41 Reply 18, posted (2 years 9 months 5 days 17 hours ago) and read 4995 times:
Quoting AC773 (Reply 17): The OS itself is fully supported and has been from day 1.
I know that - I'm using it on Vista! I was under the impression that the patch would allow FSX to take more advantage of Vista rather than dual-core but that's good news.
Smashme33 From Canada, joined Jan 2007, 99 posts, RR: 0 Reply 19, posted (2 years 9 months 5 days 9 hours ago) and read 4950 times:
If it helps any, I have an Athlon 3800+ single core, 2GB RAM and a Nvidia 7300 GS(which is overclocked like hell) and I get a steady 23 FPS(which is good for Flight Simulator) in the cities with very dense scenery, sparse autogen, water effects on high, and all the other sliders about 3/4. It looks good and it is smooth. I lock it at 23 FPS even though it goes much higher in the rural areas because some machines (like mine) can get jerky with the constant changing of frame rates. Search the net a little to find some tricks to get better performance if you're up to it. Another thing, I usually upgrade the OS when a new one is released, but not this time. Seems like ther's too much to work out with Vista. I will run FSX on XP as long as I can use XP. Happy simulated flying, no matter what sim you use!
Burkhard From Germany, joined Nov 2006, 1640 posts, RR: 0 Reply 21, posted (2 years 9 months 5 days ago) and read 4904 times:
Quoting N231YE (Reply 9): Microsoft is working on a patch for the Deluxe Edition only, that will enable Dual-Core support only with Windows Vista.
This is in strong contradiction to what I have as information. Indeed it is hard to believe that such a short sentence can contain so many facts opposed to what I have read. To summary my informations:
Microsoft is working on a Service Pack, to be released this spring, fixing many reported bugs, targeting to an overal improvement in framerate, maybe improving usage of a second core slightly. This will work under XP and Vista.
Microsoft is working on a long announced DX10 version, to make usage of the features DX10 allows on DX10 grafics adapters. Since DX10 is part of Vista, and no DX10 is intended for XP ( it would need a complete rewrite of the grafics engine ), this version makes sense only with Vista and DX10 cards.
Microsoft has announced an expansion pack as addon. This is announced to run under XP and Vista, and will coem out in the same timeframe as the DX10 update ( autumn). Obviously, it can use the new DX10 features, like more realstic rain and clouds, with DX10 cards and Vista.
DX10 grafics do always require DX10 hardware, they rely on a universal shader model instead of the vertex and pixel shaders, so there is no way to emulate DX10 on DX9 hardware - and in the CPU it has already be shown to give a low frames per minute count.
N231YE From , joined Dec 1969, posts, RR: Reply 22, posted (2 years 9 months 4 days 22 hours ago) and read 4887 times:
Quoting Burkhard (Reply 21): This is in strong contradiction to what I have as information. Indeed it is hard to believe that such a short sentence can contain so many facts opposed to what I have read.
This is based on what I have read numerous times throughout the forums.
Quoting Burkhard (Reply 21): there is no way to emulate DX10 on DX9 hardware
Almost...DX9Ex was created just for DX9 cards running Vista. Supposedly, DX9Ex is the DX9 emulated version of DX10, but as one can guess, performance and/or overall graphics quality take a hit.
David L From United Kingdom, joined May 1999, 8274 posts, RR: 41 Reply 23, posted (2 years 9 months 4 days 15 hours ago) and read 4830 times:
Quoting N231YE (Reply 22): This is based on what I have read numerous times throughout the forums.
I guess it shows how differently things can be interpreted. My take so far has been that any time someone mentions "dual-core support", someone else comes along and refutes it.
I'm sticking with that take on the forthcoming service pack/upgrade until I see a reliable source stating otherwise. From what I understand, full dual-core support would require a significant rewrite of the code.
TripleDelta From Croatia (Hrvatska), joined Jul 2004, 819 posts, RR: 5 Reply 24, posted (2 years 8 months 2 weeks 5 days 15 hours ago) and read 4374 times:
Quoting Smashme33 (Reply 19): If it helps any, I have an Athlon 3800+ single core, 2GB RAM and a Nvidia 7300 GS(which is overclocked like hell) and I get a steady 23 FPS(which is good for Flight Simulator) in the cities with very dense scenery, sparse autogen, water effects on high, and all the other sliders about 3/4. It looks good and it is smooth. I lock it at 23 FPS even though it goes much higher in the rural areas because some machines (like mine) can get jerky with the constant changing of frame rates.
Yeah, I have pretty much the same problem. Dual core (not that it matters) Intel Pentium D 3.2 GHz, 2 GB RAM, nVidia 7900 of 256 MB RAM and I manage to get 30 FPS when I completely disable the autogen scenery (so no trees) and kill all those ships, cars, people, birds and whatnots that linger around, with the rest of the settings set pretty high (usually 3/4 to max, max usually on all non-scenery options, 100% traffic).
Indy From United States, joined Jan 2005, 4006 posts, RR: 12 Reply 25, posted (2 years 8 months 2 weeks 5 days 14 hours ago) and read 4365 times:
This comes from flightsim.com
[quote]It's clear that the new dual core systems will enable you to get the most from FSX, but it's also clear that it will run very well on your existing Windows XP, 3 GHz, single core system. "FSX is a multi-threaded application so by its very nature the performance will benefit from dual-core. We do not benchmark hardware and the test phase for dual-core will not occur until the summertime," Shawn elaborated.[quote]
So is that true or false? I could reboot my computer and enable HT to see if FSX actually uses it or not.
Indy = Indianapolis and not Independence Air
26 787atPAE: Has anybody tried out an 8800GTS/GTX card yet? I'd like to hear about the results since they are worth a pretty penny. I'm surprised nobody's mentione
27 Burkhard: These cards will only pay off when the DX10 patch comes out. Even there they will offer optical improvements like better environment illumination, but
28 N231YE: From what I read, the G80s are actually the same GPU as the G70s, with some modifications and fixes to enable native DX10 support.
29 AcroAirFun: Does anybody know, how to make FSX "faster" on AMD 1,5 GHZ, 512MB of RAM and Windows XP keeping high-quality graphics? I'm generally satisfied, but ov
30 Ebs757: Don't waste your money on name brand ram[crucial]. Get at least 2 gigs and you could get that for around $130 at newegg.com
31 Burkhard: Switch off Autogen. Switch off AI traffic, including the ground traffic. Put scenery density to normal. That should do it. For autogen above sparse a
32 Covert: Cheap memory can get unstable and will lock up on you if you push it too hard!
33 Ebs757: Well I guess I have the experience with other RAM brands to say that theres very little difference. Although I can't really dispute the fact that nam