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New Dual-Core Processors Good For Gaming?  
User currently offlineArniepie From Belgium, joined Aug 2005, 1292 posts, RR: 1
Posted (11 years 1 month 1 week 2 days 6 hours ago) and read 1850 times:

Are the new Intel Dual-Core Processors supposed to be a big improvement for gaming with your PC?
I'm thinking of FS2004 and some other games that need a lot of computing power.
All of us engaged in msfs know the dreaded frame rate drop if you want your scenery or planes to look good and also have a lot of traffic and effects.
Any of you computer-techs know if the investment in a new system with this new technology brings the solution or a very significant improvement.

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3 replies: All unread, jump to last
User currently offlineMdsh00 From United States of America, joined May 2004, 4151 posts, RR: 8
Reply 1, posted (11 years 1 month 1 week 2 days 6 hours ago) and read 1846 times:

from what I hear...they are. But then again...is all that speed necessary? Here is a good article:


"Look Lois, the two symbols of the Republican Party: an elephant, and a big fat white guy who is threatened by change."
User currently offlineDan2002 From United States of America, joined Dec 2002, 2055 posts, RR: 4
Reply 2, posted (11 years 1 month 1 week 2 days 5 hours ago) and read 1824 times:

Go with the AMD 64 Dual core, much better than Intel gaming wise.


A guy asks 'What's Punk?'. I kick over a trash can and its punk. He knocks over a trash can and its trendy.
User currently offlineNighthawk From UK - Scotland, joined Sep 2001, 5361 posts, RR: 30
Reply 3, posted (11 years 1 month 1 week 2 days 5 hours ago) and read 1815 times:

It all depends on whether the game is written using threads or not. Basically complex games are written using multiple threads: these are eseentially paths through the code. For example you know when you get a window with a button and a progress bar? Well his will normally be written using two threads: one checks if you click the button, the other moves the progress bar.

With a single core or processor then the system must constantly switch between these threads. Ever clicked the button only to find nothing happens? thisis because the other thread is currently active, and your click isnt processed until they switch.

Now with a dual core (or dual processor) each thread is executed by a different core, at the same time, so the above would never happen.

So to summarize:
1) As long as the game is written using multiple threads you will experience a performance increase.
2) Flight Sim is not particularly processor hungry, its the graphics card that is often the bottleneck. As such a dual core processor will not offer you much performance increase, a new gfx card would be a better investment

Also, i read an article today about pricing structures for dual core software. By the way it was worded it sounds as if you my need a new version of windows to use dual core systems, and such a copy will be twice as expensive as a normal version of windows. Anyone know if that is true?

That'll teach you
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