yegspotter
Posts: 186
Joined: Thu Dec 18, 2003 4:15 am

FSX - Acceleration Addon Pack

Mon Oct 29, 2007 9:50 pm

So, now that the Acceleration expansion pack is available, what does everyone think?? Here's a few of the things I like/dislike:

Likes:
- Slight framerate improvement
- Blurries problem isn't quite as bad as it used to be
- New aircraft and missions are excellent (especially carrier op's and the F-18)

Dislikes:
- I seem to have a problem using the autopilot and time compression. If I use anything higher that 4x time compression, my aircraft starts gyrating up and down (can someone else try using autopilot and see if they get the same problem?? Set your autopilot to hold heading, airspeed and altitude then crank up the time compression to 8x or 16x and see what happens.)
- No uninstall for Acceleration
- No fix for the "blocked" 2D cockpit views. We still can't look behind the aircraft, unobstructed.

As expected, there are still some annoying quirks but in general, I think it's a fairly decent addon. I've also read on another forum the Microsoft/Aces may still address some of the lingering quirks, before releasing the free, standalone version of SP2. Hopefully that's the case...


What does everyone else think???




cheers
 
dl767captain
Posts: 1206
Joined: Wed Mar 07, 2007 8:51 am

RE: FSX - Acceleration Addon Pack

Tue Oct 30, 2007 12:58 am

What new planes came with the expansion
 
yegspotter
Posts: 186
Joined: Thu Dec 18, 2003 4:15 am

RE: FSX - Acceleration Addon Pack

Tue Oct 30, 2007 12:48 pm

Quoting DL767captain (Reply 1):
What new planes came with the expansion

F/A-18A Hornet, EH-101 Helicopter and P-51D Mustang. Multiple liveries for each....


cheers
 
9VSIO
Posts: 653
Joined: Tue Dec 19, 2006 5:00 pm

RE: FSX - Acceleration Addon Pack

Tue Oct 30, 2007 9:39 pm

Quoting YEGspotter (Thread starter):
- I seem to have a problem using the autopilot and time compression. If I use anything higher that 4x time compression, my aircraft starts gyrating up and down (can someone else try using autopilot and see if they get the same problem?? Set your autopilot to hold heading, airspeed and altitude then crank up the time compression to 8x or 16x and see what happens.)

Hmm, I sometimes get that in regular FS. I thought it was due to the way it tries to maintain a fixed FL. Where you straight and level? It doesn't always happen though. Plus, don't forget any oscillation is far more obvious with time compression.

Personally, I think it's rather good, except I can't seem to use the 2D cockpit so I can't find the switches for anything (too blurry on VC). Anyone know how to get around this?
Me: (Lining up on final) I shall now select an aiming point. || Instructor: Well, I hope it's the runway...
 
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GEG
Posts: 303
Joined: Wed Oct 20, 2004 11:45 am

RE: FSX - Acceleration Addon Pack

Tue Oct 30, 2007 9:57 pm

I just installed both FSX and acceleration and I do not have any interior lighting nor do the taxi lights seem to work, also I get blurry textures when sitting at an airport for a few minutes.

-Dan  Smile
I have no idea what I'm doing...
 
jamesbaldwyn
Posts: 747
Joined: Wed Sep 28, 2005 12:04 am

RE: FSX - Acceleration Addon Pack

Tue Oct 30, 2007 11:17 pm

Quoting YEGspotter (Thread starter):
- No uninstall for Acceleration

I've been told that you can uninstall it from Add/Remove Programs off the Control Panel.
 
ebs757
Posts: 618
Joined: Sat Jul 29, 2006 11:45 pm

RE: FSX - Acceleration Addon Pack

Tue Oct 30, 2007 11:31 pm

post some screen shots!
Viva la Vida
 
NwAflyer07
Posts: 139
Joined: Sun Oct 14, 2007 3:00 pm

RE: FSX - Acceleration Addon Pack

Wed Oct 31, 2007 1:38 am

I'm looking forward to getting it. This wont affect the aircraft ive already installed, right? I'd hate to go through and re-do everything ive done to FSX so far.
 
Burkhard
Posts: 1916
Joined: Fri Nov 17, 2006 9:34 pm

RE: FSX - Acceleration Addon Pack

Wed Oct 31, 2007 10:23 am

It will behave very differently whether you switch DX10 preview on or off. If you switch on, no DX9=FS9 content will display properly.

With DX9, I personally am very happy and found no new problems, but many fixed, but others I know were less lucky...
 
yegspotter
Posts: 186
Joined: Thu Dec 18, 2003 4:15 am

RE: FSX - Acceleration Addon Pack

Wed Oct 31, 2007 7:19 pm

Quoting 9VSIO (Reply 3):
Where you straight and level?

It happens at any point during a flight, for me. Level flight, climbing, descending - it does not matter. I did not have this problem prior to installing Acceleration.

Quoting Jamesbaldwyn (Reply 5):
I've been told that you can uninstall it from Add/Remove Programs off the Control Panel.

I checked that - unfortunately FSX is no longer on the list, just FSX Acceleration. I have to assume that means it will do a complete uninstall of FSX.


cheers

[Edited 2007-10-31 12:20:41]
 
9VSIO
Posts: 653
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RE: FSX - Acceleration Addon Pack

Thu Nov 01, 2007 1:07 am

Can anyone else land on the carrier ok? I catch the wire, but then my nose slams down into the deck and I crash...
tips please!
Me: (Lining up on final) I shall now select an aiming point. || Instructor: Well, I hope it's the runway...
 
Msl747
Posts: 349
Joined: Tue Jul 27, 2004 9:30 am

RE: FSX - Acceleration Addon Pack

Thu Nov 01, 2007 2:02 am

I just installed Acceleration. I really like it. It has fixed multiple problems that were present in in FSX after I upgraded to Vista, and as others have said the frame rates are better. Plus the F/A-18 is a load of fun to fly!
Commercial Pilot Certificate: Single and Multi-Engine Land; Instrument Airplane
 
jamesbaldwyn
Posts: 747
Joined: Wed Sep 28, 2005 12:04 am

RE: FSX - Acceleration Addon Pack

Thu Nov 01, 2007 7:23 am

Quoting 9VSIO (Reply 10):
Can anyone else land on the carrier ok? I catch the wire, but then my nose slams down into the deck and I crash...
tips please!

I've seen that on a few videos on youtube.
 
jutes85
Posts: 1854
Joined: Thu Dec 11, 2003 12:50 pm

RE: FSX - Acceleration Addon Pack

Thu Nov 01, 2007 4:31 pm

The A model Hornet?  Silly
nothing
 
User avatar
Ryan h
Posts: 1609
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RE: FSX - Acceleration Addon Pack

Fri Nov 02, 2007 11:25 pm

I have found when landing the F/A18 on a normal runway, if you apply the brakes too hard it will end up on it's tail.

I have not tried landing it on a carrier yet.
South Australian Spotter www.ryanhothersall.net
 
OB1504
Posts: 3003
Joined: Tue Jul 27, 2004 5:10 am

RE: FSX - Acceleration Addon Pack

Sat Nov 03, 2007 12:18 am

Quoting Jutes85 (Reply 13):
The A model Hornet?

Apparently so. For an expansion pack that includes the as-of-yet not-in-service EH-101/VH-71, you would think their F/A-18 would at least be an "E" model.
 
jamesbaldwyn
Posts: 747
Joined: Wed Sep 28, 2005 12:04 am

RE: FSX - Acceleration Addon Pack

Sat Nov 03, 2007 12:04 pm

I've found this on FSW, has some great shots of Acceleration and DX10. Its 40 pages big so just keep going until you get bored, the better shots however, are on pages 25 >

http://www.flightsimworld.com/forums/index.php?showtopic=128136

Enjoy Big grin
 
9VSIO
Posts: 653
Joined: Tue Dec 19, 2006 5:00 pm

RE: FSX - Acceleration Addon Pack

Sat Nov 03, 2007 3:14 pm

Quoting OB1504 (Reply 15):
as-of-yet not-in-service EH-101/VH-71,

The EH101 has been in service with other countries for ages. I believe that the reason Boeing licensed out the F/A-18A only was that it too has been around for quite a while...
Me: (Lining up on final) I shall now select an aiming point. || Instructor: Well, I hope it's the runway...
 
pjflysfast
Posts: 442
Joined: Wed May 31, 2006 11:05 pm

RE: FSX - Acceleration Addon Pack

Mon Nov 26, 2007 3:05 am

Should I get this add-on?
 
OB1504
Posts: 3003
Joined: Tue Jul 27, 2004 5:10 am

RE: FSX - Acceleration Addon Pack

Mon Nov 26, 2007 3:32 am



Quoting YEGspotter (Thread starter):
- I seem to have a problem using the autopilot and time compression. If I use anything higher that 4x time compression, my aircraft starts gyrating up and down (can someone else try using autopilot and see if they get the same problem??

That happens at higher time compression rates with just about every FS aircraft. It's just a limitation of the sim.

Quoting 9VSIO (Reply 17):
The EH101 has been in service with other countries for ages. I believe that the reason Boeing licensed out the F/A-18A only was that it too has been around for quite a while...

I meant in service with the United States armed forces as the VH-71 Kestrel.
 
yegspotter
Posts: 186
Joined: Thu Dec 18, 2003 4:15 am

RE: FSX - Acceleration Addon Pack

Mon Nov 26, 2007 7:18 pm



Quoting OB1504 (Reply 19):


Quoting YEGspotter (Thread starter):
- I seem to have a problem using the autopilot and time compression. If I use anything higher that 4x time compression, my aircraft starts gyrating up and down (can someone else try using autopilot and see if they get the same problem??

That happens at higher time compression rates with just about every FS aircraft. It's just a limitation of the sim.

This never happened, prior to installing Acceleration. Time compression is limited to 16x, when using the autopilot, but the gyrations I've experienced are something new. I've since uninstalled Acceleration, and everything is back to normal.


cheers
 
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LTU932
Posts: 13071
Joined: Fri Jan 06, 2006 12:34 am

RE: FSX - Acceleration Addon Pack

Mon Nov 26, 2007 7:48 pm



Quoting 9VSIO (Reply 10):
Can anyone else land on the carrier ok? I catch the wire, but then my nose slams down into the deck and I crash...
tips please!

Deactivate crash detection. I doubt MS bothered to improved the crash detection in FSX.
 
9VSIO
Posts: 653
Joined: Tue Dec 19, 2006 5:00 pm

RE: FSX - Acceleration Addon Pack

Mon Nov 26, 2007 9:45 pm

Yeah...but then I won't get the medal...  Sad

Does anyone else have problems with the gauges in the Maule mission?
Me: (Lining up on final) I shall now select an aiming point. || Instructor: Well, I hope it's the runway...
 
aviator1990
Posts: 77
Joined: Tue Mar 20, 2007 3:46 am

RE: FSX - Acceleration Addon Pack

Tue Nov 27, 2007 4:25 am

I found it a waste of money.
 
QFA380
Posts: 2013
Joined: Fri Jul 22, 2005 4:38 pm

RE: FSX - Acceleration Addon Pack

Tue Nov 27, 2007 6:59 am

How big is the package?
 
nicholaschee
Posts: 225
Joined: Mon Oct 03, 2005 9:55 pm

RE: FSX - Acceleration Addon Pack

Tue Nov 27, 2007 10:03 am

Just picked mine up today. Love the carrier ops missions.
 
jamesbaldwyn
Posts: 747
Joined: Wed Sep 28, 2005 12:04 am

RE: FSX - Acceleration Addon Pack

Tue Nov 27, 2007 6:38 pm

I got it a few days ago. I was doing some Red bull racing online last night - Fun but very hard Big grin
 
B727-200
Posts: 1008
Joined: Fri Nov 05, 1999 11:28 am

RE: FSX - Acceleration Addon Pack

Thu Dec 06, 2007 5:32 am

Woohooo, finally succeeded in my first carrier landing, and managed to do the F-18 UFO mission (man that was hard). Has anyone completed all the mission both standard and Acceleration?

B727-200.
 
chksix
Posts: 336
Joined: Mon Sep 26, 2005 6:16 pm

RE: FSX - Acceleration Addon Pack

Thu Dec 06, 2007 8:07 am

What's wrong with this forum (Hobby)?

I can't add a new topic and see a lot of topics with -1 as postcount as if they were deleted.

Is the server database going down?
The conveyor belt plane will fly
 
yegspotter
Posts: 186
Joined: Thu Dec 18, 2003 4:15 am

RE: FSX - Acceleration Addon Pack

Thu Dec 06, 2007 7:16 pm



Quoting YEGspotter (Thread starter):
- No uninstall for Acceleration

I discovered a few weeks back that you can in fact uninstall Acceleration. I wouldn't recommend it though - FSX never ran the same after I uninstalled Acceleration. Random odd errors and shut downs started to occur. I've since reinstalled Acceleration and everything seems to be fine. If you want to uninstall, I would suggest a compete FSX uninstall and start from scratch.


cheers.

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