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Fiveholer
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Time For A Game. Guess The Rejections.

Thu Aug 17, 2006 11:08 pm

Bah, whatever...3 rejections I got this morning. Can you guess why? I'll reveal of course after a few guesses. Then we'll see if there is anything I can do to fix them up. I really only agree with one, thats the point. Anyway, here they are.

http://www.airliners.net/addphotos/r...ns/big/20060817_N502SWTUL81106.jpg

http://www.airliners.net/addphotos/r...ig/20060817_N602QXTUL81106Taxi.jpg

http://www.airliners.net/addphotos/r...ns/big/20060817_N488AATUL81106.jpg

Thanks,
Danny
Bring back Bethune!
 
sulman
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RE: Time For A Game. Guess The Rejections.

Thu Aug 17, 2006 11:13 pm

1) Contrast? looks a little flat.

2) This looks alright to me..there is a large specular highlight from the sun, but not so severe it's hurt the image - in my opinion. OTher than that, Fence?

3) I don't know. It looks alright to my eyes.
It takes a big man to admit they are wrong, and I am not a big man.
 
Lanas
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RE: Time For A Game. Guess The Rejections.

Thu Aug 17, 2006 11:16 pm

All I can say is: Good pics! The AA MD-80 might be a little oversharpened I guess, but you might want to get better opinions than mine.

Regards,
Lanas.-
"Faithless is he that says farewell when the road darkens." J.R.R. Tolkien
 
manc
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RE: Time For A Game. Guess The Rejections.

Thu Aug 17, 2006 11:23 pm

Got a slack 5 mins at work so here we go, Dell Monitor CRT!!

1) Motiv - fence??
2) Level, soft?
3) Quality, Soft

Did I win the money  Wink
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Fiveholer
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RE: Time For A Game. Guess The Rejections.

Thu Aug 17, 2006 11:31 pm

Well, so far, one person has guess one rejection correctly. (The one I don't agree with since I have several from the same area in the db) Keep going!  Smile

Danny
Bring back Bethune!
 
vasanthd
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RE: Time For A Game. Guess The Rejections.

Thu Aug 17, 2006 11:39 pm

1) Color
2) Color
3) Center, Sharp
One Lucky shot deserves another!
 
Rotate
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RE: Time For A Game. Guess The Rejections.

Thu Aug 17, 2006 11:39 pm

1: Contrast

2: Motive , Level/Center, Contrast

3: Qual , jagged

Robin
ABC
 
mdwalkman
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RE: Time For A Game. Guess The Rejections.

Thu Aug 17, 2006 11:40 pm

1. level?
2. level?
3. JPG compression?
Please excuse my poor English.
 
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clickhappy
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RE: Time For A Game. Guess The Rejections.

Thu Aug 17, 2006 11:43 pm

If you don't agree, why not appeal?
 
lasham
Crew
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RE: Time For A Game. Guess The Rejections.

Thu Aug 17, 2006 11:49 pm

Quoting Clickhappy (Reply 8):
If you don't agree, why not appeal

As Royal said appeal if you think its wrong.

And now for the results

1 Contrast

2 Motive

3 Compression.

Tony
No sun no fun
 
strasserb
Posts: 1497
Joined: Fri Nov 11, 2005 7:46 pm

RE: Time For A Game. Guess The Rejections.

Thu Aug 17, 2006 11:54 pm

Let me try:
1) Nice pic of a house with a fence. The aircraft covers too much of them.
2) Same house, same fence, but can't read the ads on the fence.
3) Missing the fence ....

 Smile
Still, even in the most arid desert is an airport somewhere ...
 
airfly
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RE: Time For A Game. Guess The Rejections.

Thu Aug 17, 2006 11:58 pm

1- Contrast

2- Motive, Not centered

3- Compression (Jagged)


Cheers
Lucca M.
L - I - B - E - R - A - L
 
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Fiveholer
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RE: Time For A Game. Guess The Rejections.

Fri Aug 18, 2006 12:00 am

Ok, here we go. Few correct guesses.

First one, was for motiv. I have several shots from TUL taken from the same area. I also have a few more in the current batch that are in screening from the same area, which worries me as my ratio has dropped 20%. I don't know if I should pull them or keep them in and hope it doesn't drop another 10-15%

Second one, was for contrast. Yeah, the silver paint of the Frontier text is quite illuminated, but its natural. I have a departure shot of the same aircraft and the text is the same. I don't know if I should pull it as well or leave it in.

Third one, compression. A few of you guessed it right. It wasn't that large of a crop and was saved at the highest quality jpg that PS allows as are all my shots. So I don't know if it can be saved or not. I think thats one of the only angles where an MD80 looks good. Big grin

Royal, I have not been very successful in the past with appeals. I think I have had only one overturned in about the 10 or so I have tried, so I doubt I will appeal, just looking for some feedback.

Thanks for playing,
Danny
Bring back Bethune!
 
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Fiveholer
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RE: Time For A Game. Guess The Rejections.

Fri Aug 18, 2006 12:02 am

Quoting Rotate (Reply 6):
2: Motive , Level/Center, Contrast



Quoting Airfly (Reply 11):
2- Motive, Not centered

I am failing to see how that is not centered. Looks good to me.

Danny
Bring back Bethune!
 
Rotate
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RE: Time For A Game. Guess The Rejections.

Fri Aug 18, 2006 12:09 am

Quoting Fiveholer (Reply 13):
I am failing to see how that is not centered. Looks good to me.

I think its a bit high in the frame ....

Robin
ABC
 
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clickhappy
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RE: Time For A Game. Guess The Rejections.

Fri Aug 18, 2006 12:12 am

If you are looking for feed back why do it in a passive aggressive way? We all get rejections, I myself have had several lately.

If you are confused for a motiv rejection, you say you have several shots already accepted from that location, why not appeal and note that, so the headscreener(s) can give you some feedback. At least that way you will know about uploading such shots in the future. As it stands right now all you are doing is spinning your wheels.

I don't know if I should pull them or keep them in and hope...

PS - The first two shots look like NOA_color to me, but I am not on my primary machine at the moment.
 
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ptrjong
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RE: Time For A Game. Guess The Rejections.

Fri Aug 18, 2006 12:22 am

Quoting Rotate (Reply 14):
think its a bit high in the frame ....

That is true for the third one as well as the second one, in my opinion.

Peter
The only difference between me and a madman is that I am not mad (Salvador Dali)
 
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Fiveholer
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RE: Time For A Game. Guess The Rejections.

Fri Aug 18, 2006 1:12 am

Quoting Clickhappy (Reply 15):
If you are confused for a motiv rejection, you say you have several shots already accepted from that location, why not appeal and note that, so the headscreener(s) can give you some feedback.

Advice taken so we'll see. I just dislike when rules are changed midstream. What's ok in the past isn't ok today.

Danny
Bring back Bethune!
 
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clickhappy
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RE: Time For A Game. Guess The Rejections.

Fri Aug 18, 2006 1:28 am

Well, your appeal success ratio just went up, didn't it.
 
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Fiveholer
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RE: Time For A Game. Guess The Rejections.

Fri Aug 18, 2006 1:49 am

Quoting Clickhappy (Reply 18):
Well, your appeal success ratio just went up, didn't it.

Thanks, but no since I was 1 for 2.  Wink

The contrast explanation is just so vague though.

"There is a problem with the contrasts in these photo(s). The whites in the
image are not pure white, or the blacks are not pure black.
There may be several reasons for this problem, and depending this, it may
or may not be possible to correct it. If you want to read more about this
problem, and about possible ways to correct it and hopefully attempt a
re-upload, please go to
http://www.airliners.net/procphotos/reasons.php#contrast
"

Of course the whites aren't white, it was evening, low-sun light. Whatever though.

Danny
Bring back Bethune!
 
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clickhappy
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RE: Time For A Game. Guess The Rejections.

Fri Aug 18, 2006 1:57 am

well, if you were 1 out of 10 before (10%), and you went 1 out of 2 this time (50%), that would make you 2 for 11 (18%).

So yeah, your numbers did go up.

Anyways, I would not have appealed the contrast shot, the color is off, tweak the white balance. Or don't.

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