Hi all!
Please allow me to introduce myself. I am the creator of the airline management simulation game
https://v2.airline-club.com .
We are reaching our last alpha phase of our internal testing of version 2, and would love to invite you to help with our beta testing!
You can find a short trailer of our game here!
https://vimeo.com/517246577A little bit of history:
I am a huge fan of business management games especially airline ones such as Aerobiz. There have been several online ones that I tried which were quite fun but lack the depth of sophisticated PAX simulation (transits, brand loyalty etc), therefore I decided to roll my own around 3 years ago, which gave birth to our airline-club.com.
The game has gone through many enhancements and iterations for the last few years and we are excited to introduce
https://v2.airline-club.com which is the "version 2" of the game. It introduced many new gameplay concepts to make the game more strategic while having stronger appeal to general audience.
Our main principles are:
1. 100% free game, no ads, no pay to win - the game is supported by donations from many generous players :
https://www.patreon.com/user?u=132837902. Completely open source - source code can be found in
https://github.com/patsonluk/airline/tr ... irline-web3. Deep gameplay - virtual PAX reason like a real passenger - brand, price, quality, transits, stop-over etc. You can even track down exactly how the virutal PAX travel and how they feel about your airlines. The game has a pretty steep learning curve, we are trying to challenge our players!
4. Healthy and friendly game community - we have built a welcoming game community in the last few years and we would love to see you joining our family too
If you don't feel like testing now (which there will be resets). Please stay tuned for our final release date (likely in May)
Cheers!